`claude -p` was showing up as a session. It prints one answer and exits:
there is no input line, it cannot be blocked on you, and there is nowhere
to walk over to. A script that runs a few dozen of them turned the panel
into a flicker of chips that were gone before they could be read. The Agent
SDK and editor integrations drive claude the same way and are covered by
the same rule.
The flag is looked for in the arguments of the already-identified claude
process, by exact token, so nothing new has to be discovered -- the pid was
resolved on every event anyway. That resolution moved from apply_event up
into main, which is where the decision has to be made: a headless run is
dropped before the state file is touched at all, so it never creates one
and correspondingly never deletes one on SessionEnd. Its events still reach
the debug log, otherwise "why is my session missing from the panel" would
have nothing to answer with.
Arguments are now read by splitting /proc/<pid>/cmdline on its NUL
separators rather than on spaces. A prompt is an ordinary argument, and
`claude "when do I need -p"` is an interactive session that keeps its chip;
the old space-joined string could not tell the two apart. looks_like_claude
takes the list too, which is what it always wanted -- it was splitting the
joined string back apart itself.
Verified end to end as well as in the classifier: a fake claude runs the
hook as a child through /proc, with -p leaving no file and without -p
leaving one. A real `claude -p` against the installed hook added nothing to
the state directory.
Four agents reviewed this in parallel -- correctness, GNOME integration,
edge cases, security. Everything below was reproduced before being fixed;
several findings that survived the first reading did not survive a probe
and are not here.
State machine, the two that mattered most. A pending permission prompt was
erased by any subagent bookkeeping event: SubagentStop or the next
PreToolUse recomputed the state from scratch, so a session sat at "working"
with a dialog open and nothing ever raised it again. Blocked now outlives
everything except evidence the question was answered. Separately, the
stale-event guard refused whole events, including the subagent counter's
increments and decrements -- but those are deltas and deltas commute, so a
"+1" that lost a timestamp race left the count short and the batch freed
the session while a subagent was still running. The guard now gates the
state decision only.
Corrupt or hostile state files could wedge the panel or take the hook down
for every session: a non-numeric pid raised inside sweep_dead before the
hook wrote its own file, so one bad byte stopped new sessions appearing at
all. Numbers read back from disk are coerced, one unreadable file no longer
aborts the sweep, and a stored timestamp far in the future -- corruption, or
a clock stepped backwards by NTP -- no longer refuses every later event
forever.
Resource bounds, all in the compositor process. A state file was read whole
with no size check: a symlink to /dev/zero took a test process past 4 GB in
three seconds, which in gnome-shell ends the session. Sizes are checked
before the read, sessions and zellij subprocesses are capped, labels
ellipsize, and cwd and messages are truncated at the hook.
Teardown hung off an overridden destroy(), which only runs when JS calls
it. An actor destroyed any other way -- another extension rebuilding the
panel boxes -- left the timer and the file monitor running against a
disposed actor. It is a destroy signal now. The zellij child is killed
rather than merely abandoned.
The glyph was pinned to physical pixels and rendered half-size on HiDPI;
size comes from the stylesheet, and the foreground colour is normalised by
inspection rather than assuming which colour struct the shell hands back.
Chip labels: non-Latin names all collapsed to "?", because the split
treated every Cyrillic letter as a separator -- notable for a tool whose
own README is Russian. Seniority also ranked by time-in-state rather than
session age, so after a shell restart the older session could take the
digit; the hook now records when the session began.
zellij: a dump ends with new_tab_template and swap_tiled_layout blocks
whose tab lines carry no name, and their panes were being attached to the
last real tab -- which then answered for every unmatched directory,
confidently and wrongly.
install.py no longer widens the mode of a settings.json someone narrowed to
0600, no longer overwrites the pristine .bak on a second run, no longer
replaces a symlink out of a dotfiles repository with a regular file, and
quotes the hook path. The debug log is capped and README now says plainly
that it records prompts verbatim.
Not fixed, deliberately: the panel does push the clock about 70 px left
with three labelled chips, which is inherent to putting them in the centre
box; two different projects abbreviating alike still read as one project
with a digit; GNOME 48 remains unverified for the colour struct and for
St.BoxLayout's vertical property, both flagged rather than guessed at.
Testing the reboot case exposed a live regression, and the identity check
added for reboots is what made it visible.
Matching "claude" anywhere in an ancestor's command line was too loose. The
hook is spawned as `/bin/sh -c /.../claude-status-hook.py`, so its parent's
command line contains "claude" -- in the path to this very script -- while
being a shell that exits milliseconds later. That shell's pid was being
recorded as the session's. Existence checks alone hid it: the pid was dead,
the file was deleted, the next event recreated it, and the session flickered.
Once the pid was pinned to a process start time the session vanished
outright.
The rule was broadened in the first place to cover npm-style installs that
run `node .../claude-code/cli.js`, which was a real gap. It is now matched
per argument instead: argv[0] named claude, or a cli.js under a claude path.
Both installs pass, and the spawning shell does not.
The pid is also resolved before the unchanged-check rather than after, so a
pid that has changed forces a write. A session resumed under a new pid --
which is exactly what --resume does, and what this session had done -- kept
its old pid for as long as its state happened not to change, and the reader
would drop it as dead.
The debug log now records the process ancestry, which is what made this
diagnosable at all rather than guessable.
kill, a closed window, a reboot: no SessionEnd arrives and the state file
stays. Each case was tried rather than reasoned about, and one of the
three was broken.
A killed session was already handled -- the process is gone, so the file
and its lock are removed within the 20 s liveness tick. An interrupted
hook write left its temporary file behind forever; those are now swept
once they are five minutes old, which is late enough that a hook part-way
through writing one does not lose the update.
The reboot case was the broken one. State files outlive a reboot and pids
are handed out afresh, so "does /proc/<pid> exist" only answers "is some
process wearing that number". Verified by giving an unrelated live process
the pid of a dead session: the ghost sat in the panel as a session waiting
for input, and would have stayed there forever, asking for an answer
nobody could give. The pid is now pinned to the process start time from
/proc/<pid>/stat, recorded when the state is written and compared when it
is read.
Files written before that field existed compare only on existence, as
before, so a session open across the upgrade is not evicted.
An abandoned flock needed nothing: the kernel drops it when the holder
dies, so there is no deadlock to recover from.
Two changes that pull in the same direction: the panel says less, and the
menu stops pretending to do anything.
The chip row had no bound. It sits in the centre box next to the clock, so
enough open sessions would have shoved the clock off centre. It now shows
the first N, settable and three by default, and counts the rest as "+N".
Chips are already ordered by urgency, so the ones that survive the cut are
the ones that need you soonest. Labels are still assigned across every
session, including hidden ones, so a chip does not change when the cap
does or when a session ahead of it disappears.
Clicking a menu row used to switch the zellij tab and raise a terminal.
That is gone. It cost real machinery for what it saved -- gnome-terminal
runs every window under one shared server process, so windows cannot be
matched by pid and the code fell back to matching the zellij session name
against window titles, with all the ways that misses. The menu reports
status; alt-tab is not the bottleneck. Rows are built inert rather than
demoted after the fact, because PopupBaseMenuItem latches _activatable in
its constructor.
zellij tab lookup stays: naming the tab is the better half of that feature
and costs one process every couple of minutes.
The preferences test now asserts a control per settings key rather than a
switch per key, so the new spin row counts and a future non-boolean
setting cannot slip in without one.
prefs.js had never run. It lives in its own process rather than in the
compositor, so enabling the extension in a nested shell does not reach it,
and every other check in this repo was blind to it -- it would first have
executed when someone opened the preferences and found it broken.
It builds under real Adw, and the hook-status line correctly reports all
nine registered events. The shell's ExtensionPreferences base class and its
gettext are stubbed rather than loaded: both resolve an extension by
walking the caller's URL up to a registered UUID, which needs the whole
extension manager for no gain here. The stub keeps the test on this
extension's own code.
The switch count is asserted against the schema's key count, so a setting
added without a row to change it fails the test.
Corrected from the previous commit, which had it backwards. When a batch
is running the session is working, not waiting: the main agent will pick
the results up and consolidate them itself, so sending you to that
terminal wastes the trip. That is the common shape of the work here --
ask for a batch, let it run.
Simply letting subagent tool calls set "busy" would mostly work and was
tempting, but it leaves a hole. Stop fires before the batch finishes, so
the session shows as free from the moment the turn ends until the first
subagent tool call lands -- and longer whenever the subagents are thinking
rather than calling tools. So subagents are counted instead:
PreToolUse, matched to ^(Agent|Task)$ +1
SubagentStop -1
UserPromptSubmit reset to 0
While the count is above zero the session cannot read as waiting; Stop and
an idle_prompt nudge both leave it working. The session is freed by the
last subagent leaving, and only if the main agent has stopped by then.
The matcher is anchored because it is a regex: a bare "Task" also matches
TaskCreate and friends, which are not subagents. The hook re-checks the
tool name itself in case a future matcher behaves differently, and the
reset on UserPromptSubmit bounds a count that leaks because a subagent
died without its SubagentStop.
Measured, not assumed: a matched PreToolUse fires only on agent launches,
SubagentStop arrives once per subagent carrying agent_id, and a real
three-subagent run walks the count 0-1-2-3-2-0 before Stop frees it.
The menu shows the number, as asked. The panel does not: a batch of eight
is still one line saying "working 40 min", which is the right line.
A subagent's tool calls do reach the parent session's hooks: measured, a
PostToolUse arrives carrying agent_id and agent_type. Only Stop was
guarded against that, and Stop was the case that mattered least.
With background subagents the ordering is the harmful one. The main agent
ends its turn first, so Stop lands and the session reads "waiting"; the
subagents keep working, and their PostToolUse arrives afterwards and puts
the session back to "busy". The panel then says a session is working when
its input line is free and it is waiting for you -- the precise confusion
this indicator exists to prevent, and reported from a live session doing
exactly that.
Every event carrying agent_id is now ignored. Synchronous subagents lose
nothing: the main agent is mid-turn, so its own earlier events already say
"busy".
Notification is deliberately exempt. It means a human is needed, and that
is as true when the agent that got stuck is a subagent -- ignoring it
would leave a session silently blocked.
Covered both ways in the hook tests, and checked once against a real
subagent event captured from a live run rather than a hand-written one.
"Idle" was set by SessionStart and by nothing else, and there was no path
back into it. So it never meant "sitting unused" -- it meant "opened and
never asked anything yet", a state a few seconds long that you would
almost never catch. Meanwhile a session that finished an hour ago and was
forgotten showed as waiting, which is correct but leaves the fourth state
with nothing to describe.
A session that has just opened is waiting for your first prompt exactly
as one that finished a turn is waiting for your next. They are the same
thing, and now they are the same state. Three glyphs instead of four,
which also gives the remaining three more room to be told apart in a
monochrome panel.
Files written by the previous hook still say "idle", and a session open
across the upgrade must not disappear, so unrecognised states now read as
waiting rather than being treated as unknown. Covered by a test that
feeds an "idle" file to the store and asserts it comes back as waiting,
sorted by age among the others.
The "hide when nothing is running" setting goes with it. Its condition
was "no sessions, or all of them idle"; with idle gone the second half is
unreachable and the first was already unconditional, so the switch could
no longer change anything. A control that does nothing is worse than no
control.
The compaction test also got stronger in passing: it now checks that a
mid-turn SessionStart leaves a *busy* session alone, which is the case
that matters. It used to assert from waiting, where the state it was
guarding against happened to be the state already stored.
Two changes that turned out to be related.
The chips painted their own red, amber and green. An indicator that picks
its own colours competes with the shell's accents and stops following the
theme, so the panel now draws everything in the panel's text colour and
lets shape carry the state. Only alpha still varies, to push idle sessions
back.
That put real weight on the four shapes being distinguishable at 14 px,
which is not something to guess at, so the drawing moved to lib/glyph.js
-- free of St, Clutter and shell imports precisely so the glyphs can be
rendered to a file and looked at. They were, and the first attempt was
wrong twice: a disc filled to the ring's centreline reads smaller than the
ring beside it, and the inner disc of "blocked" was too small to tell from
a plain "working" ring. Radii are now matched at the outer edge and the
inner disc sits at 0.55, both settled by comparing renders.
Separately, hooking a live session showed the Notification that accompanies
a permission prompt carries only "Claude needs your permission" -- no tool,
no command -- and arrives identically when the session is putting a question
to the user rather than asking to run something. The menu was giving that
string the line, pushing out the tab and the path: strictly less information
in more space. It is gone, and the comment claiming it "says what is about
to run" is corrected. Recovering the real command means reading the tail of
the transcript when the prompt fires; it is not in the event.
The same finding settles how far the states can split. "Blocked" cannot be
divided into "asking permission" and "asking a question" from this data.
The panel showed a single aggregate: the most urgent session, plus a "+N"
for the others. That answers "what is the worst thing happening", which
is not the question with five projects open -- "what is each of them
doing" needs each of them on screen.
Each session now gets a chip: state glyph plus a three-character project
label, in the centre box just right of the clock. Time in state stays on
the first chip only; five counters side by side are a row of numbers,
not an answer.
Labels are initials for multi-segment names, first letters otherwise.
Initials rather than a prefix, because a prefix collapses dev-skills and
dev-conventions onto the same "dev" -- exactly the pair that has to stay
apart. Collisions, including two sessions in one project where the cwd
is identical, take a digit: ds, ds2, ds3.
Two rules keep a label still, and the feature is worthless without them.
Assignment runs oldest-session-first, so a session starting now takes
the suffix instead of displacing one already on screen; and a label
belongs to its session until it ends, even after whatever forced the
digit has closed. A label that moves under your hand is worse than one
carrying a digit that no longer looks necessary.
The zellij tab name was considered as the label source and dropped. It
arrives asynchronously from dump-layout, so a sticky label would freeze
whatever the project name produced first and never adopt it. Digits
already separate same-project sessions, so the tab name buys nothing
here and stays where it is useful, in the menu.
Menu rows now lead with the same label, so the mapping from "ds" to
dev-skills is read rather than guessed.
Единственный читатель этого расширения пишет и думает по-русски.
Строки интерфейса, комментарии в коде и сообщения коммитов остаются
английскими: их адресат — GNOME Shell и потенциальный сторонний
читатель кода, а не владелец репозитория.
NOTES.md was written before the code, to hold the intent and the checked
facts about the environment. Everything in it that still applies now
lives in README.md, and the parts that do not -- the order of work, the
fields to verify against real hook input -- were answered by building it.
Two notes were kept rather than dropped: the rejection of desktop
notifications, which is a decision that would otherwise be re-litigated,
and the reasoning for hiding sub-agents. The original text stays in
history at 7fc7f63.
Answers one question at a glance: is any session waiting for me, and
which one. With several sessions open the cost is not knowing what each
is doing, it is noticing that one stopped an hour ago.
Claude Code hooks write one JSON file per session under
~/.local/state/claude-code-status; the extension watches the directory
with Gio.FileMonitor, so nothing polls and there is no daemon.
Two distinctions carry the design:
* blocked (permission prompt) is kept apart from waiting (turn done).
Merged, a finished task looks as urgent as a stuck one, which is
exactly the judgement the indicator exists to make.
* the panel names the oldest session in the top state, not the latest.
The session you forget is the one that has been waiting longest.
PostToolUse is registered although it looks redundant: it is the only
event that fires after a permission is granted, so without it a session
stays blocked in the panel for the rest of the turn. It writes only on
an actual state change, so the usual case costs no I/O.
Stop and SessionEnd are synchronous, unlike the rest. Both fire as the
process is about to go quiet, and an async hook racing that exit gets
killed before it writes -- claude -p left a session pinned at busy.
Concurrent hooks for one session serialise on an flock plus a timestamp
guard; tests/test-hook.sh covers each separately, because the burst test
passes on the timestamp guard alone.
Sessions running in zellij are located by tab name rather than by path,
matched through dump-layout on the working directory. The dump carries
no pane ids, so ZELLIJ_PANE_ID cannot be used; rows that do not resolve
stay inert instead of pretending a click does something.
lib/sessions.js deliberately imports nothing from the shell resource
namespace, which lets the riskiest logic -- liveness, ordering, partial
reads, monitoring -- run under plain gjs in tests/test-sessions.js.