Everything broken, restore tests
This commit is contained in:
parent
dacecf2aa8
commit
658d3b7288
@ -1,21 +1,3 @@
|
||||
require "./spec_helper"
|
||||
|
||||
describe "World" do
|
||||
it "should build crystal harvester" do
|
||||
world = Game::World.new create_map_2x2
|
||||
point = Game::Point.new 1, 0
|
||||
cmd = Game::BuildCrystalHarvesterCommand.new(point)
|
||||
world.push(cmd)
|
||||
world.run(100)
|
||||
world.map.get(point).has_role(Game::TileRole::CrystalHarvester)
|
||||
end
|
||||
|
||||
it "should fail when not enought resources" do
|
||||
world = Game::World.new create_map_2x2
|
||||
point = Game::Point.new 1, 0
|
||||
cmd = Game::BuildCrystalRestorerCommand.new(point)
|
||||
expect_raises(Game::NotEnoughtResources) do
|
||||
world.push(cmd)
|
||||
end
|
||||
end
|
||||
end
|
||||
# @todo World tests
|
||||
|
@ -5,29 +5,21 @@ require "./cli/**"
|
||||
map = Game::Generator.make 5, 5
|
||||
ts = Time.local.to_unix
|
||||
world = Game::World.new map, ts
|
||||
|
||||
buildings = Game::BuildingFactory.new
|
||||
router = CLI::CommandRouter.new
|
||||
|
||||
router.add "harv {x} {y}", "Build harvester at x,y (+80cr/10s)" do |p|
|
||||
buildings.items.each do |i|
|
||||
t = i[:t]
|
||||
b = i[:b]
|
||||
route = sprintf "%s {x} {y}", b.name.downcase
|
||||
desc = sprintf "Build %s at x,y", b.name
|
||||
router.add route, desc do |p|
|
||||
x = p["x"].to_i32
|
||||
y = p["y"].to_i32
|
||||
point = Game::Point.new(x, y)
|
||||
world.push(Game::BuildCrystalHarvesterCommand.new(point))
|
||||
printf "Build harvester at %d %d\n", x, y
|
||||
end
|
||||
|
||||
router.add "rest {x} {y}", "Build restorer at x,y (100 cr, +30cr/15s)" do |p|
|
||||
x = p["x"].to_i32
|
||||
y = p["y"].to_i32
|
||||
point = Game::Point.new(x, y)
|
||||
world.push(Game::BuildCrystalRestorerCommand.new(point))
|
||||
end
|
||||
|
||||
router.add "terr {x} {y}", "Build terraformator at x,y (300 cr, +5terr/-50cr/60s)" do |p|
|
||||
x = p["x"].to_i32
|
||||
y = p["y"].to_i32
|
||||
point = Game::Point.new(x, y)
|
||||
world.push(Game::BuildTerraformerCommand.new(point))
|
||||
world.push(Game::BuildCommand.new(point, b))
|
||||
printf "Build %s at %d %d\n", b.name, x, y
|
||||
end
|
||||
end
|
||||
|
||||
router.add "help", "Show all commands" do |p|
|
||||
|
@ -8,12 +8,13 @@ module Game
|
||||
getter output
|
||||
end
|
||||
|
||||
class Restoration
|
||||
def initialize(@ts : TimeSpan, @type : Resources::Type, @cap : Capacity)
|
||||
class Mining
|
||||
def initialize(@ts : TimeSpan, @input : Resources, @res : Resources::Type, @cap : Capacity)
|
||||
end
|
||||
|
||||
getter ts
|
||||
getter type
|
||||
getter input
|
||||
getter res
|
||||
getter cap
|
||||
end
|
||||
|
||||
@ -44,6 +45,7 @@ module Game
|
||||
Storehouse
|
||||
CrystalMiner
|
||||
CrystalRestorer
|
||||
Terraformer
|
||||
end
|
||||
|
||||
def initialize(
|
||||
@ -53,12 +55,14 @@ module Game
|
||||
roles : Array(Role) | Nil = nil,
|
||||
construction : Construction | Nil = nil,
|
||||
production : Production | Nil = nil,
|
||||
restoration : Restoration | Nil = nil,
|
||||
mining : Mining | Nil = nil,
|
||||
restoration : Mining | Nil = nil,
|
||||
storage : Capacity | Nil = nil
|
||||
)
|
||||
@roles = roles.nil? ? Array(Role).new : roles
|
||||
@construction = construction.nil? ? Construction.immediatly : construction.as(Construction)
|
||||
@production = production
|
||||
@mining = mining
|
||||
@restoration = restoration
|
||||
@storage = storage.nil? ? 0 : storage
|
||||
end
|
||||
@ -68,6 +72,7 @@ module Game
|
||||
getter roles
|
||||
getter construction
|
||||
getter production
|
||||
getter mining
|
||||
getter restoration
|
||||
getter storage
|
||||
end
|
||||
|
68
src/game/building_factory.cr
Normal file
68
src/game/building_factory.cr
Normal file
@ -0,0 +1,68 @@
|
||||
module Game
|
||||
class BuildingFactory
|
||||
def initialize
|
||||
@items = [] of NamedTuple(t: Building::Type, b: Building)
|
||||
|
||||
add(
|
||||
Building.new Building::Type::StartPoint, "Start", storage: 100
|
||||
)
|
||||
|
||||
add(
|
||||
Building.new Building::Type::CrystalMiner, "Miner", **{
|
||||
mining: Production.new(
|
||||
ts: 20,
|
||||
input: Resources.new,
|
||||
res: Resources::Type::Crystals,
|
||||
cap: 40,
|
||||
),
|
||||
}
|
||||
)
|
||||
|
||||
add(
|
||||
Building.new Building::Type::CrystalRestorer, "Restorer", **{
|
||||
construction: Construction.new(
|
||||
ts: 30,
|
||||
cost: Resources.new({
|
||||
Resources::Type::Crystals => 100,
|
||||
}),
|
||||
requirements: [] of Game::Building::Type
|
||||
),
|
||||
restoration: Restoration.new(
|
||||
ts: 30,
|
||||
input: Resources.new,
|
||||
res: Resources::Type::Crystals,
|
||||
cap: 20
|
||||
),
|
||||
}
|
||||
)
|
||||
|
||||
add(
|
||||
Building.new Building::Type::Terraformer, "Terraformator", **{
|
||||
construction: Construction.new(
|
||||
ts: 120,
|
||||
cost: Resources.new({
|
||||
Resources::Type::Crystals => 300,
|
||||
}),
|
||||
requirements: [] of Game::Building::Type
|
||||
),
|
||||
production: Production.new(
|
||||
ts: 60,
|
||||
input: Resources.new({
|
||||
Resources::Type::Crystals => 50,
|
||||
}),
|
||||
output: Resources.new({
|
||||
Resources::Type::Terraformation => 5,
|
||||
})
|
||||
),
|
||||
}
|
||||
)
|
||||
end
|
||||
|
||||
getter items
|
||||
|
||||
private def add(building : Building)
|
||||
t = building.type
|
||||
@items << {t: t, b: building}
|
||||
end
|
||||
end
|
||||
end
|
@ -1,41 +0,0 @@
|
||||
module Game
|
||||
class BuildingList
|
||||
def initialize
|
||||
@items = [] of NamedTuple(t: Building::Type, b: Building)
|
||||
|
||||
add(
|
||||
Building.new Building::Type::StartPoint, "Start Point", storage: 100
|
||||
)
|
||||
|
||||
add(
|
||||
Building.new Building::Type::CrystalMiner, "Crystal Miner", **{
|
||||
production: Production.new(
|
||||
ts: 20,
|
||||
input: Resources.new,
|
||||
output: Resources.new({
|
||||
Resources::Type::Crystals => 100,
|
||||
})
|
||||
),
|
||||
}
|
||||
)
|
||||
|
||||
add(
|
||||
Building.new Building::Type::CrystalRestorer, **{
|
||||
cost: Resources.new({
|
||||
Resources::Type::Crystals => 100,
|
||||
}),
|
||||
restoration: Restoration.new(
|
||||
ts: 30,
|
||||
type: Resources::Type::Crystals,
|
||||
cap: 50
|
||||
),
|
||||
}
|
||||
)
|
||||
end
|
||||
|
||||
private def add(building : Building)
|
||||
t = building.type
|
||||
@items << {t: t, b: building}
|
||||
end
|
||||
end
|
||||
end
|
@ -12,7 +12,7 @@ module Game
|
||||
end
|
||||
|
||||
def desc : String
|
||||
sprintf "Building '%s'", building.name
|
||||
sprintf "Building '%s'", @building.name
|
||||
end
|
||||
|
||||
def start(world : World) : TimeSpan
|
||||
@ -27,199 +27,238 @@ module Game
|
||||
|
||||
def finish(world : World)
|
||||
world.map.set(BuildingTile.new(@point, @building))
|
||||
# world.push(MineCommand.new(@point))
|
||||
end
|
||||
end
|
||||
|
||||
class BuildCrystalHarvesterCommand < Command
|
||||
BUILD_TIME = 30
|
||||
# class MineCommand < Command
|
||||
# @output : Resources | Nil
|
||||
|
||||
def initialize(@point : Point)
|
||||
end
|
||||
# def initialize(@point : Point)
|
||||
# end
|
||||
|
||||
def start(world : World) : TimeSpan
|
||||
tile = world.map.get(@point)
|
||||
if !tile.can_build?
|
||||
raise InvalidPlaceForBuilding.new
|
||||
end
|
||||
world.map.set(ConstructionSiteTile.new(@point))
|
||||
BUILD_TIME
|
||||
end
|
||||
# def start(world : World) : TimeSpan
|
||||
# tile = world.map.get(@point).as(BuildingTile)
|
||||
# building = tile.building
|
||||
# production = building.production
|
||||
# if !world.resources.has(production.input)
|
||||
# return production.ts
|
||||
# end
|
||||
# target_resource = production.type
|
||||
# world.resources.dec(production.input)
|
||||
# @output = production.output
|
||||
# production.ts
|
||||
# end
|
||||
|
||||
def finish(world : World)
|
||||
world.map.set(CrystalHarvesterTile.new(@point))
|
||||
world.push(HarvestCrystalCommand.new(@point))
|
||||
end
|
||||
# def finish(world : World)
|
||||
# if @output.nil?
|
||||
# return
|
||||
# end
|
||||
# world.resources.inc(output)
|
||||
# world.push(MineCommand.new(@point))
|
||||
# end
|
||||
|
||||
def desc : String
|
||||
sprintf "Build harvester site at %d,%d", @point.x, @point.y
|
||||
end
|
||||
end
|
||||
# def desc : String
|
||||
# sprintf "Build harvester site at %d,%d", @point.x, @point.y
|
||||
# end
|
||||
|
||||
class HarvestCrystalCommand < Command
|
||||
HARVEST_VALUE = 80
|
||||
HARVEST_TIME = 10
|
||||
REST_TIME = 5
|
||||
# # private def nearest_deposit(world : World, res : Resources::Type)
|
||||
# # world.map.nearest_tile @point do |tile|
|
||||
# # tile.has_role(TileRole::Deposit) && tile.cur > 0
|
||||
# # end
|
||||
# # end
|
||||
# end
|
||||
|
||||
def initialize(@point : Point)
|
||||
@value = 0
|
||||
end
|
||||
# class BuildCrystalHarvesterCommand < Command
|
||||
# BUILD_TIME = 30
|
||||
|
||||
def start(world : World) : TimeSpan
|
||||
deposit_tile = nearest_deposit(world)
|
||||
stock_tile = nearest_stock(world)
|
||||
if deposit_tile && stock_tile
|
||||
wood_dist = @point.distance(deposit_tile.point)
|
||||
stock_dist = @point.distance(stock_tile.point)
|
||||
@value = deposit_tile.withdraw(HARVEST_VALUE)
|
||||
HARVEST_TIME + 2 * wood_dist + 2 * stock_dist
|
||||
else
|
||||
REST_TIME
|
||||
end
|
||||
end
|
||||
# def initialize(@point : Point)
|
||||
# end
|
||||
|
||||
def finish(world : World)
|
||||
world.resources.inc(Resources::Type::Crystals, @value)
|
||||
world.push(HarvestCrystalCommand.new(@point))
|
||||
end
|
||||
# def start(world : World) : TimeSpan
|
||||
# tile = world.map.get(@point)
|
||||
# if !tile.can_build?
|
||||
# raise InvalidPlaceForBuilding.new
|
||||
# end
|
||||
# world.map.set(ConstructionSiteTile.new(@point))
|
||||
# BUILD_TIME
|
||||
# end
|
||||
|
||||
def desc : String
|
||||
sprintf "Harvest crystals at %d,%d", @point.x, @point.y
|
||||
end
|
||||
# def finish(world : World)
|
||||
# world.map.set(CrystalHarvesterTile.new(@point))
|
||||
# world.push(HarvestCrystalCommand.new(@point))
|
||||
# end
|
||||
|
||||
private def nearest_deposit(world : World)
|
||||
world.map.nearest_tile @point do |tile|
|
||||
tile.has_role(TileRole::CrystalDeposits) && tile.cur > 0
|
||||
end
|
||||
end
|
||||
# def desc : String
|
||||
# sprintf "Build harvester site at %d,%d", @point.x, @point.y
|
||||
# end
|
||||
# end
|
||||
|
||||
private def nearest_stock(world : World)
|
||||
world.map.nearest_tile @point do |tile|
|
||||
tile.has_role(TileRole::Warehouse)
|
||||
end
|
||||
end
|
||||
end
|
||||
# class HarvestCrystalCommand < Command
|
||||
# HARVEST_VALUE = 80
|
||||
# HARVEST_TIME = 10
|
||||
# REST_TIME = 5
|
||||
|
||||
class BuildCrystalRestorerCommand < Command
|
||||
CRYSTALS_COST = 100
|
||||
BUILD_TIME = 50
|
||||
# def initialize(@point : Point)
|
||||
# @value = 0
|
||||
# end
|
||||
|
||||
def initialize(@point : Point)
|
||||
end
|
||||
# def start(world : World) : TimeSpan
|
||||
# deposit_tile = nearest_deposit(world)
|
||||
# stock_tile = nearest_stock(world)
|
||||
# if deposit_tile && stock_tile
|
||||
# wood_dist = @point.distance(deposit_tile.point)
|
||||
# stock_dist = @point.distance(stock_tile.point)
|
||||
# @value = deposit_tile.withdraw(HARVEST_VALUE)
|
||||
# HARVEST_TIME + 2 * wood_dist + 2 * stock_dist
|
||||
# else
|
||||
# REST_TIME
|
||||
# end
|
||||
# end
|
||||
|
||||
def start(world : World) : TimeSpan
|
||||
tile = world.map.get(@point)
|
||||
if !tile.can_build?
|
||||
raise InvalidPlaceForBuilding.new
|
||||
end
|
||||
world.resources.dec(Resources::Type::Crystals, CRYSTALS_COST)
|
||||
world.map.set(ConstructionSiteTile.new(@point))
|
||||
BUILD_TIME
|
||||
end
|
||||
# def finish(world : World)
|
||||
# world.resources.inc(Resources::Type::Crystals, @value)
|
||||
# world.push(HarvestCrystalCommand.new(@point))
|
||||
# end
|
||||
|
||||
def finish(world : World)
|
||||
world.map.set(CrystalRestorerTile.new(@point))
|
||||
world.push(RestoreCrystalCommand.new(@point))
|
||||
end
|
||||
# def desc : String
|
||||
# sprintf "Harvest crystals at %d,%d", @point.x, @point.y
|
||||
# end
|
||||
|
||||
def desc : String
|
||||
sprintf "Build crystal restorer at %d,%d", @point.x, @point.y
|
||||
end
|
||||
end
|
||||
# private def nearest_deposit(world : World)
|
||||
# # world.map.nearest_tile @point do |tile|
|
||||
# # tile.has_role(TileRole::CrystalDeposits) && tile.cur > 0
|
||||
# # end
|
||||
# end
|
||||
|
||||
class RestoreCrystalCommand < Command
|
||||
RESTORE_TIME = 15
|
||||
RESTORE_VALUE = 30
|
||||
REST_TIME = 5
|
||||
# private def nearest_stock(world : World)
|
||||
# # world.map.nearest_tile @point do |tile|
|
||||
# # tile.has_role(TileRole::Warehouse)
|
||||
# # end
|
||||
# end
|
||||
# end
|
||||
|
||||
@target_tile : Tile | Nil = nil
|
||||
# class BuildCrystalRestorerCommand < Command
|
||||
# CRYSTALS_COST = 100
|
||||
# BUILD_TIME = 50
|
||||
|
||||
def initialize(@point : Point)
|
||||
end
|
||||
# def initialize(@point : Point)
|
||||
# end
|
||||
|
||||
def start(world : World) : TimeSpan
|
||||
@target_tile = nearest_deposit(world)
|
||||
if @target_tile
|
||||
dist = @point.distance(@target_tile.as(Tile).point)
|
||||
RESTORE_TIME + 2 * dist
|
||||
else
|
||||
REST_TIME
|
||||
end
|
||||
end
|
||||
# def start(world : World) : TimeSpan
|
||||
# tile = world.map.get(@point)
|
||||
# if !tile.can_build?
|
||||
# raise InvalidPlaceForBuilding.new
|
||||
# end
|
||||
# world.resources.dec(Resources::Type::Crystals, CRYSTALS_COST)
|
||||
# world.map.set(ConstructionSiteTile.new(@point))
|
||||
# BUILD_TIME
|
||||
# end
|
||||
|
||||
def finish(world : World)
|
||||
if @target_tile
|
||||
@target_tile.as(Tile).charge(RESTORE_VALUE)
|
||||
end
|
||||
world.push(RestoreCrystalCommand.new(@point))
|
||||
end
|
||||
# def finish(world : World)
|
||||
# world.map.set(CrystalRestorerTile.new(@point))
|
||||
# world.push(RestoreCrystalCommand.new(@point))
|
||||
# end
|
||||
|
||||
def desc : String
|
||||
sprintf "Restore crystals at %d,%d", @point.x, @point.y
|
||||
end
|
||||
# def desc : String
|
||||
# sprintf "Build crystal restorer at %d,%d", @point.x, @point.y
|
||||
# end
|
||||
# end
|
||||
|
||||
private def nearest_deposit(world : World)
|
||||
world.map.nearest_tile @point do |tile|
|
||||
tile.has_role(TileRole::CrystalDeposits) && tile.cur < tile.cap
|
||||
end
|
||||
end
|
||||
end
|
||||
# class RestoreCrystalCommand < Command
|
||||
# RESTORE_TIME = 15
|
||||
# RESTORE_VALUE = 30
|
||||
# REST_TIME = 5
|
||||
|
||||
class BuildTerraformerCommand < Command
|
||||
CRYSTALS_COST = 300
|
||||
BUILD_TIME = 120
|
||||
# @target_tile : Tile | Nil = nil
|
||||
|
||||
def initialize(@point : Point)
|
||||
end
|
||||
# def initialize(@point : Point)
|
||||
# end
|
||||
|
||||
def start(world : World) : TimeSpan
|
||||
tile = world.map.get(@point)
|
||||
if !tile.can_build?
|
||||
raise InvalidPlaceForBuilding.new
|
||||
end
|
||||
world.resources.dec(Resources::Type::Crystals, CRYSTALS_COST)
|
||||
world.map.set(ConstructionSiteTile.new(@point))
|
||||
BUILD_TIME
|
||||
end
|
||||
# def start(world : World) : TimeSpan
|
||||
# @target_tile = nearest_deposit(world)
|
||||
# if @target_tile
|
||||
# dist = @point.distance(@target_tile.as(Tile).point)
|
||||
# RESTORE_TIME + 2 * dist
|
||||
# else
|
||||
# REST_TIME
|
||||
# end
|
||||
# end
|
||||
|
||||
def finish(world : World)
|
||||
world.map.set(TerraformerTile.new(@point))
|
||||
world.push(TerraformCommand.new(@point))
|
||||
end
|
||||
# def finish(world : World)
|
||||
# if @target_tile
|
||||
# @target_tile.as(Tile).charge(RESTORE_VALUE)
|
||||
# end
|
||||
# world.push(RestoreCrystalCommand.new(@point))
|
||||
# end
|
||||
|
||||
def desc : String
|
||||
sprintf "Build terraformer at %d,%d", @point.x, @point.y
|
||||
end
|
||||
end
|
||||
# def desc : String
|
||||
# sprintf "Restore crystals at %d,%d", @point.x, @point.y
|
||||
# end
|
||||
|
||||
class TerraformCommand < Command
|
||||
PRODUCTION_TIME = 60
|
||||
REST_TIME = 20
|
||||
PRODUCTION_VALUE = 5
|
||||
CRYSTAL_REQUIRED = 50
|
||||
# private def nearest_deposit(world : World)
|
||||
# world.map.nearest_tile @point do |tile|
|
||||
# tile.has_role(TileRole::CrystalDeposits) && tile.cur < tile.cap
|
||||
# end
|
||||
# end
|
||||
# end
|
||||
|
||||
def initialize(@point : Point)
|
||||
@can_terr = false
|
||||
end
|
||||
# class BuildTerraformerCommand < Command
|
||||
# CRYSTALS_COST = 300
|
||||
# BUILD_TIME = 120
|
||||
|
||||
def start(world : World) : TimeSpan
|
||||
if world.resources.has(Resources::Type::Crystals, CRYSTAL_REQUIRED)
|
||||
world.resources.dec(Resources::Type::Crystals, CRYSTAL_REQUIRED)
|
||||
@can_terr = true
|
||||
PRODUCTION_TIME
|
||||
else
|
||||
REST_TIME
|
||||
end
|
||||
end
|
||||
# def initialize(@point : Point)
|
||||
# end
|
||||
|
||||
def desc : String
|
||||
"Terraform planet"
|
||||
end
|
||||
# def start(world : World) : TimeSpan
|
||||
# tile = world.map.get(@point)
|
||||
# if !tile.can_build?
|
||||
# raise InvalidPlaceForBuilding.new
|
||||
# end
|
||||
# world.resources.dec(Resources::Type::Crystals, CRYSTALS_COST)
|
||||
# world.map.set(ConstructionSiteTile.new(@point))
|
||||
# BUILD_TIME
|
||||
# end
|
||||
|
||||
def finish(world : World)
|
||||
if @can_terr
|
||||
world.resources.inc(Resources::Type::Terraformation, PRODUCTION_VALUE)
|
||||
end
|
||||
world.push(TerraformCommand.new(@point))
|
||||
end
|
||||
end
|
||||
# def finish(world : World)
|
||||
# world.map.set(TerraformerTile.new(@point))
|
||||
# world.push(TerraformCommand.new(@point))
|
||||
# end
|
||||
|
||||
# def desc : String
|
||||
# sprintf "Build terraformer at %d,%d", @point.x, @point.y
|
||||
# end
|
||||
# end
|
||||
|
||||
# class TerraformCommand < Command
|
||||
# PRODUCTION_TIME = 60
|
||||
# REST_TIME = 20
|
||||
# PRODUCTION_VALUE = 5
|
||||
# CRYSTAL_REQUIRED = 50
|
||||
|
||||
# def initialize(@point : Point)
|
||||
# @can_terr = false
|
||||
# end
|
||||
|
||||
# def start(world : World) : TimeSpan
|
||||
# if world.resources.has(Resources::Type::Crystals, CRYSTAL_REQUIRED)
|
||||
# world.resources.dec(Resources::Type::Crystals, CRYSTAL_REQUIRED)
|
||||
# @can_terr = true
|
||||
# PRODUCTION_TIME
|
||||
# else
|
||||
# REST_TIME
|
||||
# end
|
||||
# end
|
||||
|
||||
# def desc : String
|
||||
# "Terraform planet"
|
||||
# end
|
||||
|
||||
# def finish(world : World)
|
||||
# if @can_terr
|
||||
# world.resources.inc(Resources::Type::Terraformation, PRODUCTION_VALUE)
|
||||
# end
|
||||
# world.push(TerraformCommand.new(@point))
|
||||
# end
|
||||
# end
|
||||
end
|
||||
|
@ -7,4 +7,7 @@ module Game
|
||||
|
||||
class InvalidPlaceForBuilding < BaseException
|
||||
end
|
||||
|
||||
class ResourceMismatch < BaseException
|
||||
end
|
||||
end
|
||||
|
@ -1,6 +1,6 @@
|
||||
class Game::Queue
|
||||
struct Item
|
||||
def initialize(@ts : Int64, @command : Command)
|
||||
def initialize(@ts : TimePoint, @command : Command)
|
||||
end
|
||||
|
||||
getter ts
|
||||
@ -11,7 +11,7 @@ class Game::Queue
|
||||
@data = [] of Item
|
||||
end
|
||||
|
||||
def push(ts : Int64, value : Command)
|
||||
def push(ts : TimePoint, value : Command)
|
||||
# very unoptimal algo
|
||||
@data.push(Item.new(ts, value))
|
||||
@data.sort! do |a, b|
|
||||
@ -19,7 +19,7 @@ class Game::Queue
|
||||
end
|
||||
end
|
||||
|
||||
def pop(ts : Int64) : Item | Nil
|
||||
def pop(ts : TimePoint) : Item | Nil
|
||||
if @data.size == 0
|
||||
return nil
|
||||
end
|
||||
|
@ -1,15 +1,4 @@
|
||||
module Game
|
||||
enum TileRole
|
||||
ConstructionSite
|
||||
CrystalDeposits
|
||||
CrystalHarvester
|
||||
CrystalRestorer
|
||||
Plateau
|
||||
Terraformer
|
||||
Warehouse
|
||||
Building
|
||||
end
|
||||
|
||||
abstract class Tile
|
||||
property cap : Int32 = 0
|
||||
property cur : Int32 = 0
|
||||
@ -133,4 +122,16 @@ module Game
|
||||
|
||||
getter building
|
||||
end
|
||||
|
||||
class DepositTile < Tile
|
||||
def initialize(@point : Point, @res : Resources::Type, @cap : Capacity)
|
||||
end
|
||||
|
||||
def has_role(role : TileRole) : Bool
|
||||
role == TileRole::Deposit
|
||||
end
|
||||
|
||||
getter res
|
||||
getter cap
|
||||
end
|
||||
end
|
||||
|
Loading…
Reference in New Issue
Block a user