143 lines
3.0 KiB
Crystal
143 lines
3.0 KiB
Crystal
require "./tile"
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abstract class Command
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abstract def start(world : World) : Int32
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abstract def finish(world : World)
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end
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class BuildCrystalHarvesterCommand < Command
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BUILD_TIME = 30
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def initialize(@point : Point)
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end
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def start(world : World) : Int32
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BUILD_TIME
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end
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def finish(world : World)
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world.map.set(CrystalHarvesterTile.new(@point))
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world.push(HarvestCrystalCommand.new(@point))
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end
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end
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class HarvestCrystalCommand < Command
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HARVEST_VALUE = 80
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HARVEST_TIME = 10
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REST_TIME = 5
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def initialize(@point : Point)
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@value = 0
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end
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def start(world : World) : Int32
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deposit_tile = nearest_deposit(world)
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stock_tile = nearest_stock(world)
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if deposit_tile && stock_tile
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wood_dist = @point.distance(deposit_tile.point)
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stock_dist = @point.distance(stock_tile.point)
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@value = deposit_tile.withdraw(HARVEST_VALUE)
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HARVEST_TIME + 2 * wood_dist + 2 * stock_dist
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else
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REST_TIME
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end
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end
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def finish(world : World)
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world.resources.inc(ResourceType::Crystal, @value)
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world.push(HarvestCrystalCommand.new(@point))
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end
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private def nearest_deposit(world : World)
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world.map.nearest_tile @point do |tile|
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tile.has_role(TileRole::CrystalDeposits) && tile.cur > 0
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end
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end
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private def nearest_stock(world : World)
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world.map.nearest_tile @point do |tile|
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tile.has_role(TileRole::Warehouse)
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end
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end
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end
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class BuildCrystalRestorerCommand < Command
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BUILD_TIME = 50
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def initialize(@point : Point)
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end
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def start(world : World) : Int32
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BUILD_TIME
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end
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def finish(world : World)
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world.map.set(CrystalRestorerTile.new(@point))
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world.push(RestoreCrystalCommand.new(@point))
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end
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end
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class RestoreCrystalCommand < Command
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RESTORE_TIME = 15
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RESTORE_VALUE = 30
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REST_TIME = 5
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@target_tile : Tile | Nil = nil
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def initialize(@point : Point)
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end
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def start(world : World) : Int32
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@target_tile = nearest_deposit(world)
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if @target_tile
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dist = @point.distance(@target_tile.as(Tile).point)
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RESTORE_TIME + 2 * dist
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else
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REST_TIME
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end
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end
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def finish(world : World)
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if @target_tile
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@target_tile.as(Tile).charge(RESTORE_VALUE)
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end
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world.push(RestoreCrystalCommand.new(@point))
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end
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private def nearest_deposit(world : World)
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world.map.nearest_tile @point do |tile|
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tile.has_role(TileRole::CrystalDeposits) && tile.cur < tile.cap
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end
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end
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end
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class BuildTerraformerCommand < Command
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BUILD_TIME = 120
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def initialize(@point : Point)
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end
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def start(world : World) : Int32
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BUILD_TIME
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end
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def finish(world : World)
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world.map.set(TerraformerTile.new(@point))
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world.push(TerraformCommand.new(@point))
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end
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end
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class TerraformCommand < Command
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def initialize(@point : Point)
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end
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def start(world : World) : Int32
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10
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end
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def finish(world : World)
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world.resources.inc(ResourceType::Terraformation, 5)
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world.push(TerraformCommand.new(@point))
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end
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end
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