diff --git a/src/main.ts b/src/main.ts index a9116dd..2b64a2c 100644 --- a/src/main.ts +++ b/src/main.ts @@ -40,7 +40,7 @@ export const loop = ErrorMapper.wrapLoop(() => { const firstSpawn = _.first(Object.values(Game.spawns)); const name = uniqId(ROLE_HARVESTER); const err = firstSpawn.spawnCreep([WORK, CARRY, MOVE], name, { memory: { role: ROLE_HARVESTER } as CreepMemory }); - console.log('Err', err); + console.log('Harvester Err', err); } const UPGRADER_CREEP_COUNT = 2; @@ -49,7 +49,7 @@ export const loop = ErrorMapper.wrapLoop(() => { const firstSpawn = _.first(Object.values(Game.spawns)); const name = uniqId(ROLE_UPGRADER); const err = firstSpawn.spawnCreep([WORK, CARRY, MOVE], name, { memory: { role: ROLE_UPGRADER } as CreepMemory }); - console.log('Err', err); + console.log('Upgrader Err', err); } const BUILDER_CREEP_COUNT = 2; @@ -58,7 +58,7 @@ export const loop = ErrorMapper.wrapLoop(() => { const firstSpawn = _.first(Object.values(Game.spawns)); const name = uniqId(ROLE_BUILDER); const err = firstSpawn.spawnCreep([WORK, CARRY, MOVE], name, { memory: { role: ROLE_BUILDER } as CreepMemory }); - console.log('Err', err); + console.log('Builder Err', err); } // Process current creeps