Refactoring
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@ -1,9 +1,9 @@
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import { Args } from '../Command';
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import { Task } from '../Queue/TaskQueue';
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import { Scheduler } from '../Scheduler';
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import { ActionError, TryLaterError } from '../Errors';
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import { grabActiveVillageId } from '../Page/VillageBlock';
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import { aroundMinutes } from '../utils';
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import { Args } from '../Args';
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const actionMap: { [name: string]: Function | undefined } = {};
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@ -1,5 +1,4 @@
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import { ActionController, registerAction } from './ActionController';
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import { Args } from '../Command';
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import { Task } from '../Queue/TaskQueue';
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import { grabVillageResources, grabVillageResourceStorage } from '../Page/ResourcesBlock';
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import { changeHeroResource, grabCurrentHeroResource } from '../Page/HeroPage';
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@ -7,6 +6,7 @@ import { grabActiveVillageId } from '../Page/VillageBlock';
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import { HeroState } from '../State/HeroState';
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import { calcHeroResource } from '../Core/HeroBalance';
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import { HeroAllResources } from '../Core/Hero';
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import { Args } from '../Args';
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@registerAction
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export class BalanceHeroResourcesAction extends ActionController {
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@ -1,9 +1,9 @@
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import { ActionController, registerAction } from './ActionController';
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import { Args } from '../Command';
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import { ActionError, GrabError, TryLaterError } from '../Errors';
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import { Task } from '../Queue/TaskQueue';
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import { clickBuildButton } from '../Page/BuildingPage';
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import { aroundMinutes } from '../utils';
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import { Args } from '../Args';
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@registerAction
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export class BuildBuildingAction extends ActionController {
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@ -1,9 +1,9 @@
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import { ActionController, registerAction } from './ActionController';
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import { Args } from '../Command';
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import { Task } from '../Queue/TaskQueue';
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import { GrabError, TryLaterError } from '../Errors';
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import { grabBuildingQueueInfo } from '../Page/VillageBlock';
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import { BuildingQueueInfo } from '../Game';
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import { Args } from '../Args';
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@registerAction
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export class CheckBuildingRemainingTimeAction extends ActionController {
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@ -1,7 +1,7 @@
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import { ActionController, registerAction } from './ActionController';
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import { Args } from '../Command';
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import { Task } from '../Queue/TaskQueue';
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import { AbortTaskError } from '../Errors';
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import { Args } from '../Args';
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@registerAction
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export class ClickButtonAction extends ActionController {
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@ -1,6 +1,6 @@
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import { ActionController, registerAction } from './ActionController';
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import { Args } from '../Command';
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import { Task } from '../Queue/TaskQueue';
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import { Args } from '../Args';
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@registerAction
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export class CompleteTaskAction extends ActionController {
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@ -1,10 +1,10 @@
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import { ActionController, registerAction } from './ActionController';
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import { Args } from '../Command';
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import { Task } from '../Queue/TaskQueue';
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import { grabVillageList } from '../Page/VillageBlock';
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import { grabHeroVillage } from '../Page/HeroPage';
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import { path } from '../utils';
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import { HeroState } from '../State/HeroState';
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import { Args } from '../Args';
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@registerAction
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export class GoToHeroVillageAction extends ActionController {
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@ -1,7 +1,7 @@
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import { ActionController, registerAction } from './ActionController';
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import { Args } from '../Command';
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import { Task } from '../Queue/TaskQueue';
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import { AbortTaskError } from '../Errors';
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import { Args } from '../Args';
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@registerAction
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export class GoToPageAction extends ActionController {
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@ -1,8 +1,8 @@
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import { ActionController, registerAction } from './ActionController';
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import { Args } from '../Command';
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import { Task } from '../Queue/TaskQueue';
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import { trimPrefix } from '../utils';
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import { AbortTaskError } from '../Errors';
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import { Args } from '../Args';
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const CONFIG = [
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{ level: 0, health: 60 },
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@ -1,5 +1,4 @@
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import { ActionController, registerAction } from './ActionController';
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import { Args } from '../Command';
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import { AbortTaskError, ActionError, TryLaterError } from '../Errors';
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import { Task } from '../Queue/TaskQueue';
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import { Resources } from '../Core/Resources';
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@ -10,6 +9,7 @@ import { grabActiveVillageId, grabVillageList } from '../Page/VillageBlock';
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import { SendResourcesTask } from '../Task/SendResourcesTask';
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import { aroundMinutes, timestamp } from '../utils';
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import { VillageState } from '../State/VillageState';
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import { Args } from '../Args';
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function err(msg): never {
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throw new ActionError(msg);
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@ -1,8 +1,8 @@
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import { ActionController, registerAction } from './ActionController';
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import { Args } from '../Command';
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import { ActionError, TryLaterError } from '../Errors';
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import { Task } from '../Queue/TaskQueue';
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import { getNumber, toNumber } from '../utils';
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import { Args } from '../Args';
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@registerAction
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export class TrainTrooperAction extends ActionController {
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@ -1,7 +1,7 @@
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import { ActionController, registerAction } from './ActionController';
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import { Args } from '../Command';
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import { Task } from '../Queue/TaskQueue';
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import { grabContractResources } from '../Page/BuildingPage';
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import { Args } from '../Args';
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@registerAction
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export class UpdateBuildingTaskResourcesAction extends ActionController {
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@ -1,9 +1,9 @@
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import { ActionController, registerAction } from './ActionController';
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import { Args } from '../Command';
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import { GrabError, TryLaterError } from '../Errors';
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import { Task } from '../Queue/TaskQueue';
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import { clickUpgradeButton } from '../Page/BuildingPage';
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import { aroundMinutes } from '../utils';
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import { Args } from '../Args';
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@registerAction
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export class UpgradeBuildingAction extends ActionController {
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@ -1,11 +1,11 @@
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import { ActionController, registerAction } from './ActionController';
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import { Args } from '../Command';
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import { AbortTaskError, ActionError, TryLaterError } from '../Errors';
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import { Task } from '../Queue/TaskQueue';
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import { grabResourceDeposits } from '../Page/SlotBlock';
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import { UpgradeBuildingTask } from '../Task/UpgradeBuildingTask';
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import { ResourceDeposit } from '../Game';
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import { aroundMinutes, getNumber } from '../utils';
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import { Args } from '../Args';
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@registerAction
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export class UpgradeResourceToLevel extends ActionController {
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@ -19,13 +19,3 @@ export interface Args {
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selector?: string;
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path?: string;
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}
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export class Command {
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readonly name: string;
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readonly args: Args;
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constructor(name: string, args: Args) {
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this.name = name;
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this.args = args;
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}
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}
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@ -1,7 +1,6 @@
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import { markPage, sleepMicro, timestamp, waitForLoad } from './utils';
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import { AbortTaskError, ActionError, TryLaterError } from './Errors';
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import { Task } from './Queue/TaskQueue';
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import { Command } from './Command';
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import { TaskQueueRenderer } from './TaskQueueRenderer';
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import { createActionHandler } from './Action/ActionController';
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import { createTaskHandler } from './Task/TaskController';
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@ -10,6 +9,7 @@ import { GrabberManager } from './Grabber/GrabberManager';
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import { Scheduler } from './Scheduler';
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import { Statistics } from './Statistics';
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import { ExecutionState } from './State/ExecutionState';
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import { Action } from './Queue/ActionQueue';
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export interface ExecutionSettings {
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pauseTs: number;
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@ -96,7 +96,7 @@ export class Executor {
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}
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}
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private async processActionCommand(cmd: Command, task: Task) {
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private async processActionCommand(cmd: Action, task: Task) {
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const actionHandler = createActionHandler(cmd.name, this.scheduler);
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this.logger.log('PROCESS ACTION', cmd.name, actionHandler);
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if (cmd.args.taskId !== task.id) {
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import { Command } from '../Command';
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import { ConsoleLogger, Logger } from '../Logger';
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import { DataStorage } from '../DataStorage';
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import { Args } from '../Args';
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const NAMESPACE = 'actions.v1';
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const QUEUE_NAME = 'queue';
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type ActionList = Array<Command>;
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export class Action {
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readonly name: string;
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readonly args: Args;
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export type ImmutableActionList = ReadonlyArray<Command>;
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constructor(name: string, args: Args) {
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this.name = name;
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this.args = args;
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}
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}
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type ActionList = Array<Action>;
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export type ImmutableActionList = ReadonlyArray<Action>;
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export class ActionQueue {
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private storage: DataStorage;
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@ -18,14 +28,14 @@ export class ActionQueue {
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this.logger = new ConsoleLogger(this.constructor.name);
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}
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pop(): Command | undefined {
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pop(): Action | undefined {
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const commands = this.getCommands();
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const first = commands.shift();
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this.flushState(commands);
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return first;
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}
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push(cmd: Command): void {
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push(cmd: Action): void {
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const commands = this.getCommands();
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commands.push(cmd);
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this.flushState(commands);
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@ -52,7 +62,7 @@ export class ActionQueue {
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const items = serialized as Array<{ [key: string]: any }>;
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return items.map(i => {
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const command = new Command('', {});
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const command = new Action('', {});
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return Object.assign(command, i);
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});
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}
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import { Args } from '../Command';
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import { uniqId } from '../utils';
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import { ConsoleLogger, Logger } from '../Logger';
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import { DataStorage } from '../DataStorage';
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import { Args } from '../Args';
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const NAMESPACE = 'tasks:v1';
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const QUEUE_NAME = 'queue';
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import { timestamp } from './utils';
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import { UpgradeBuildingTask } from './Task/UpgradeBuildingTask';
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import { ImmutableTaskList, Task, TaskId, TaskQueue } from './Queue/TaskQueue';
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import { Args, Command } from './Command';
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import { SendOnAdventureTask } from './Task/SendOnAdventureTask';
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import { BalanceHeroResourcesTask } from './Task/BalanceHeroResourcesTask';
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import { ConsoleLogger, Logger } from './Logger';
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import { BuildBuildingTask } from './Task/BuildBuildingTask';
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import { GrabVillageState } from './Task/GrabVillageState';
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import { ActionQueue, ImmutableActionList } from './Queue/ActionQueue';
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import { ActionQueue, Action, ImmutableActionList } from './Queue/ActionQueue';
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import { UpdateResourceContracts } from './Task/UpdateResourceContracts';
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import { TrainTroopTask } from './Task/TrainTroopTask';
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import { Resources, ResourcesInterface } from './Core/Resources';
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import { SendResourcesTask } from './Task/SendResourcesTask';
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import { Args } from './Args';
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export class Scheduler {
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private taskQueue: TaskQueue;
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@ -106,7 +106,7 @@ export class Scheduler {
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);
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}
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scheduleActions(actions: Array<Command>): void {
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scheduleActions(actions: Array<Action>): void {
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this.actionQueue.assign(actions);
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}
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@ -169,10 +169,6 @@ function withResources(task: Task, resources: ResourcesInterface): Task {
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return new Task(task.id, task.ts, task.name, { ...task.args, resources });
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}
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function firstTaskTime(tasks: ImmutableTaskList, predicate: (t: Task) => boolean): number | undefined {
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return tasks.find(predicate)?.ts;
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}
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function lastTaskTime(tasks: ImmutableTaskList, predicate: (t: Task) => boolean): number | undefined {
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const queuedTaskIndex = findLastIndex(tasks, predicate);
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if (queuedTaskIndex === undefined) {
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import { Args, Command } from '../Command';
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import { Task } from '../Queue/TaskQueue';
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import { TaskController, registerTask } from './TaskController';
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import { GoToPageAction } from '../Action/GoToPageAction';
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@ -6,19 +5,21 @@ import { CompleteTaskAction } from '../Action/CompleteTaskAction';
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import { BalanceHeroResourcesAction } from '../Action/BalanceHeroResourcesAction';
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import { path } from '../utils';
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import { GoToHeroVillageAction } from '../Action/GoToHeroVillageAction';
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import { Action } from '../Queue/ActionQueue';
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import { Args } from '../Args';
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@registerTask
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export class BalanceHeroResourcesTask extends TaskController {
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async run(task: Task) {
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const args: Args = { ...task.args, taskId: task.id };
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this.scheduler.scheduleActions([
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new Command(GoToPageAction.name, {
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new Action(GoToPageAction.name, {
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...args,
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path: path('/hero.php'),
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}),
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new Command(GoToHeroVillageAction.name, args),
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new Command(BalanceHeroResourcesAction.name, args),
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new Command(CompleteTaskAction.name, args),
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new Action(GoToHeroVillageAction.name, args),
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new Action(BalanceHeroResourcesAction.name, args),
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new Action(CompleteTaskAction.name, args),
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]);
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}
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}
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import { Args, Command } from '../Command';
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import { BuildBuildingAction } from '../Action/BuildBuildingAction';
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import { CheckBuildingRemainingTimeAction } from '../Action/CheckBuildingRemainingTimeAction';
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import { CompleteTaskAction } from '../Action/CompleteTaskAction';
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@ -6,23 +5,25 @@ import { GoToPageAction } from '../Action/GoToPageAction';
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import { path } from '../utils';
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import { Task } from '../Queue/TaskQueue';
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import { TaskController, registerTask } from './TaskController';
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import { Action } from '../Queue/ActionQueue';
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import { Args } from '../Args';
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@registerTask
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export class BuildBuildingTask extends TaskController {
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async run(task: Task) {
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const args: Args = { ...task.args, taskId: task.id };
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this.scheduler.scheduleActions([
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new Command(GoToPageAction.name, {
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new Action(GoToPageAction.name, {
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...args,
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path: path('/dorf1.php', { newdid: args.villageId }),
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}),
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new Command(CheckBuildingRemainingTimeAction.name, args),
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new Command(GoToPageAction.name, {
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new Action(CheckBuildingRemainingTimeAction.name, args),
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new Action(GoToPageAction.name, {
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...args,
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path: path('/build.php', { newdid: args.villageId, id: args.buildId, category: args.categoryId }),
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}),
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new Command(BuildBuildingAction.name, args),
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new Command(CompleteTaskAction.name, args),
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new Action(BuildBuildingAction.name, args),
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new Action(CompleteTaskAction.name, args),
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]);
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}
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}
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import { Args, Command } from '../Command';
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import { Task } from '../Queue/TaskQueue';
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import { TaskController, registerTask, ActionDefinition } from './TaskController';
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import { GoToPageAction } from '../Action/GoToPageAction';
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import { CompleteTaskAction } from '../Action/CompleteTaskAction';
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import { path } from '../utils';
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import { UpgradeResourceToLevel } from '../Action/UpgradeResourceToLevel';
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import { Action } from '../Queue/ActionQueue';
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import { Args } from '../Args';
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@registerTask
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export class ResourcesToLevel extends TaskController {
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import { Args, Command } from '../Command';
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import { Task } from '../Queue/TaskQueue';
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import { TaskController, registerTask } from './TaskController';
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import { GoToPageAction } from '../Action/GoToPageAction';
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@ -6,26 +5,28 @@ import { CompleteTaskAction } from '../Action/CompleteTaskAction';
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import { SendOnAdventureAction } from '../Action/SendOnAdventureAction';
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import { ClickButtonAction } from '../Action/ClickButtonAction';
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import { path } from '../utils';
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import { Action } from '../Queue/ActionQueue';
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import { Args } from '../Args';
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@registerTask
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export class SendOnAdventureTask extends TaskController {
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async run(task: Task) {
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const args: Args = { ...task.args, taskId: task.id };
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this.scheduler.scheduleActions([
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new Command(GoToPageAction.name, {
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new Action(GoToPageAction.name, {
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...args,
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path: path('/hero.php'),
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}),
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new Command(GoToPageAction.name, {
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new Action(GoToPageAction.name, {
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...args,
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path: path('/hero.php', { t: 3 }),
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}),
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new Command(SendOnAdventureAction.name, args),
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new Command(ClickButtonAction.name, {
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new Action(SendOnAdventureAction.name, args),
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new Action(ClickButtonAction.name, {
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...args,
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selector: '.adventureSendButton button',
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}),
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new Command(CompleteTaskAction.name, args),
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new Action(CompleteTaskAction.name, args),
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]);
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}
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}
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import { Args } from '../Command';
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import { Task } from '../Queue/TaskQueue';
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import { TaskController, registerTask, ActionDefinition } from './TaskController';
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import { GoToPageAction } from '../Action/GoToPageAction';
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@ -7,6 +6,7 @@ import { path } from '../utils';
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import { SendResourcesAction } from '../Action/SendResourcesAction';
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import { ClickButtonAction } from '../Action/ClickButtonAction';
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import { scanAllVillagesBundle } from './ActionBundles';
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import { Args } from '../Args';
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@registerTask
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export class SendResourcesTask extends TaskController {
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|
@ -1,7 +1,8 @@
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import { Task } from '../Queue/TaskQueue';
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import { Scheduler } from '../Scheduler';
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import { Args, Command } from '../Command';
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import { CompleteTaskAction } from '../Action/CompleteTaskAction';
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import { Action } from '../Queue/ActionQueue';
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import { Args } from '../Args';
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const taskMap: { [name: string]: Function | undefined } = {};
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@ -38,11 +39,11 @@ export class TaskController {
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private createCommands(task: Task) {
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const args: Args = { ...task.args, taskId: task.id };
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const commands: Array<Command> = [];
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const commands: Array<Action> = [];
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for (let def of this.defineActions(task)) {
|
||||
commands.push(new Command(def[0], { ...args, ...def[1] }));
|
||||
commands.push(new Action(def[0], { ...args, ...def[1] }));
|
||||
}
|
||||
commands.push(new Command(CompleteTaskAction.name, args));
|
||||
commands.push(new Action(CompleteTaskAction.name, args));
|
||||
return commands;
|
||||
}
|
||||
}
|
||||
|
@ -1,10 +1,11 @@
|
||||
import { Args, Command } from '../Command';
|
||||
import { Task } from '../Queue/TaskQueue';
|
||||
import { TaskController, registerTask } from './TaskController';
|
||||
import { GoToPageAction } from '../Action/GoToPageAction';
|
||||
import { CompleteTaskAction } from '../Action/CompleteTaskAction';
|
||||
import { TrainTrooperAction } from '../Action/TrainTrooperAction';
|
||||
import { path } from '../utils';
|
||||
import { Action } from '../Queue/ActionQueue';
|
||||
import { Args } from '../Args';
|
||||
|
||||
@registerTask
|
||||
export class TrainTroopTask extends TaskController {
|
||||
@ -21,9 +22,9 @@ export class TrainTroopTask extends TaskController {
|
||||
const pagePath = path('/build.php', pathArgs);
|
||||
|
||||
this.scheduler.scheduleActions([
|
||||
new Command(GoToPageAction.name, { ...args, path: pagePath }),
|
||||
new Command(TrainTrooperAction.name, args),
|
||||
new Command(CompleteTaskAction.name, args),
|
||||
new Action(GoToPageAction.name, { ...args, path: pagePath }),
|
||||
new Action(TrainTrooperAction.name, args),
|
||||
new Action(CompleteTaskAction.name, args),
|
||||
]);
|
||||
}
|
||||
}
|
||||
|
@ -1,4 +1,3 @@
|
||||
import { Args, Command } from '../Command';
|
||||
import { Task } from '../Queue/TaskQueue';
|
||||
import { TaskController, registerTask } from './TaskController';
|
||||
import { GoToPageAction } from '../Action/GoToPageAction';
|
||||
@ -6,29 +5,31 @@ import { path } from '../utils';
|
||||
import { UpgradeBuildingTask } from './UpgradeBuildingTask';
|
||||
import { UpdateBuildingTaskResourcesAction } from '../Action/UpdateBuildingTaskResourcesAction';
|
||||
import { CompleteTaskAction } from '../Action/CompleteTaskAction';
|
||||
import { Action } from '../Queue/ActionQueue';
|
||||
import { Args } from '../Args';
|
||||
|
||||
@registerTask
|
||||
export class UpdateResourceContracts extends TaskController {
|
||||
async run(task: Task) {
|
||||
const args: Args = { ...task.args, taskId: task.id };
|
||||
|
||||
const actions: Array<Command> = [];
|
||||
const actions: Array<Action> = [];
|
||||
|
||||
const tasks = this.scheduler.getTaskItems();
|
||||
for (let task of tasks) {
|
||||
const { villageId, buildId } = task.args;
|
||||
if (task.name === UpgradeBuildingTask.name && villageId && buildId) {
|
||||
actions.push(
|
||||
new Command(GoToPageAction.name, {
|
||||
new Action(GoToPageAction.name, {
|
||||
...args,
|
||||
path: path('/build.php', { newdid: villageId, id: buildId }),
|
||||
})
|
||||
);
|
||||
actions.push(new Command(UpdateBuildingTaskResourcesAction.name, { ...args, targetTaskId: task.id }));
|
||||
actions.push(new Action(UpdateBuildingTaskResourcesAction.name, { ...args, targetTaskId: task.id }));
|
||||
}
|
||||
}
|
||||
|
||||
actions.push(new Command(CompleteTaskAction.name, args));
|
||||
actions.push(new Action(CompleteTaskAction.name, args));
|
||||
|
||||
this.scheduler.scheduleActions(actions);
|
||||
}
|
||||
|
@ -1,28 +1,29 @@
|
||||
import { UpgradeBuildingAction } from '../Action/UpgradeBuildingAction';
|
||||
import { Args, Command } from '../Command';
|
||||
import { Task } from '../Queue/TaskQueue';
|
||||
import { TaskController, registerTask } from './TaskController';
|
||||
import { GoToPageAction } from '../Action/GoToPageAction';
|
||||
import { CheckBuildingRemainingTimeAction } from '../Action/CheckBuildingRemainingTimeAction';
|
||||
import { CompleteTaskAction } from '../Action/CompleteTaskAction';
|
||||
import { path } from '../utils';
|
||||
import { Action } from '../Queue/ActionQueue';
|
||||
import { Args } from '../Args';
|
||||
|
||||
@registerTask
|
||||
export class UpgradeBuildingTask extends TaskController {
|
||||
async run(task: Task) {
|
||||
const args: Args = { ...task.args, taskId: task.id };
|
||||
this.scheduler.scheduleActions([
|
||||
new Command(GoToPageAction.name, {
|
||||
new Action(GoToPageAction.name, {
|
||||
...args,
|
||||
path: path('/dorf1.php', { newdid: args.villageId }),
|
||||
}),
|
||||
new Command(CheckBuildingRemainingTimeAction.name, args),
|
||||
new Command(GoToPageAction.name, {
|
||||
new Action(CheckBuildingRemainingTimeAction.name, args),
|
||||
new Action(GoToPageAction.name, {
|
||||
...args,
|
||||
path: path('/build.php', { newdid: args.villageId, id: args.buildId }),
|
||||
}),
|
||||
new Command(UpgradeBuildingAction.name, args),
|
||||
new Command(CompleteTaskAction.name, args),
|
||||
new Action(UpgradeBuildingAction.name, args),
|
||||
new Action(CompleteTaskAction.name, args),
|
||||
]);
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user