Village settings
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parent
950345ffdb
commit
70f804e8d3
@ -8,9 +8,6 @@ import { Task } from '../Queue/TaskProvider';
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import { clickSendButton, fillSendResourcesForm, grabMerchantsInfo } from '../Page/BuildingPage/MarketPage';
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import { VillageState } from '../VillageState';
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const TIMEOUT = 15;
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const AMOUNT_THRESHOLD = 100;
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@registerAction
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export class SendResourcesAction extends ActionController {
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async run(args: Args, task: Task): Promise<any> {
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@ -29,17 +26,18 @@ export class SendResourcesAction extends ActionController {
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console.log('To transfer res', readyToTransfer);
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// Schedule recurrent task
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this.scheduler.scheduleTask(task.name, task.args, timestamp() + aroundMinutes(TIMEOUT));
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const timeout = senderVillage.settings.sendResourcesTimeout;
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this.scheduler.scheduleTask(task.name, task.args, timestamp() + aroundMinutes(timeout));
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fillSendResourcesForm(readyToTransfer, coordinates);
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clickSendButton();
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}
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private getMerchantsCapacity(): number {
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private getMerchantsCapacity(timeout: number): number {
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const merchants = grabMerchantsInfo();
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const capacity = merchants.available * merchants.carry;
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if (!capacity) {
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throw new TryLaterError(aroundMinutes(TIMEOUT), 'No merchants');
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throw new TryLaterError(aroundMinutes(timeout), 'No merchants');
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}
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return capacity;
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}
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@ -53,13 +51,21 @@ export class SendResourcesAction extends ActionController {
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{ name: 'Sender free', ...free },
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]);
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if (free.amount() < AMOUNT_THRESHOLD) {
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throw new TryLaterError(aroundMinutes(TIMEOUT), 'Little free resources');
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const amount = free.amount();
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const threshold = senderState.settings.sendResourcesThreshold;
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const timeout = senderState.settings.sendResourcesTimeout;
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if (amount < threshold) {
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throw new TryLaterError(
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aroundMinutes(timeout),
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`No free resources (amount ${amount} < threshold ${threshold})`
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);
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}
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return free;
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}
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private getRecipientRequirements(recipientState: VillageState): Resources {
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private getRecipientRequirements(recipientState: VillageState, timeout: number): Resources {
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const maxPossibleToStore = recipientState.storage.capacity.sub(recipientState.performance);
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const currentResources = recipientState.resources;
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const incomingResources = recipientState.incomingResources;
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@ -79,17 +85,18 @@ export class SendResourcesAction extends ActionController {
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]);
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if (missingResources.empty()) {
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throw new TryLaterError(aroundMinutes(TIMEOUT), 'No missing resources');
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throw new TryLaterError(aroundMinutes(timeout), 'No missing resources');
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}
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return missingResources;
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}
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private getResourcesForTransfer(senderState: VillageState, recipientState: VillageState): Resources {
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const timeout = senderState.settings.sendResourcesTimeout;
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const senderReadySendResources = this.getSenderAvailableResources(senderState);
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const recipientNeedsResources = this.getRecipientRequirements(recipientState);
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const recipientNeedsResources = this.getRecipientRequirements(recipientState, timeout);
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const contractResources = senderReadySendResources.min(recipientNeedsResources);
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const merchantsCapacity = this.getMerchantsCapacity();
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const merchantsCapacity = this.getMerchantsCapacity(timeout);
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let readyToTransfer = contractResources;
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if (contractResources.amount() > merchantsCapacity) {
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@ -155,16 +155,16 @@ export class ControlPanel {
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buildPage.run();
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}
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this.createControlPanel(state);
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this.createControlPanel(state, villageStateRepository);
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}
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private createControlPanel(gameState: GameState) {
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private createControlPanel(gameState: GameState, villageStateRepository: VillageStateRepository) {
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const appId = `app-${uniqId()}`;
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jQuery('body').prepend(`<div id="${appId}"></div>`);
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new Vue({
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el: `#${appId}`,
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data: gameState,
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store: createStore(),
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store: createStore(villageStateRepository),
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render: h => h(DashboardApp),
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});
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}
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@ -37,7 +37,12 @@ export class Village {
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export type VillageList = Array<Village>;
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// export interface VillageSettings {
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// id: number;
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//
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// }
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export interface VillageSettings {
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sendResourcesThreshold: number;
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sendResourcesTimeout: number;
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}
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export const VillageSettingsDefaults: VillageSettings = {
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sendResourcesTimeout: 15,
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sendResourcesThreshold: 100,
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} as const;
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@ -8,8 +8,9 @@
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<hr class="separator" />
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<task-list />
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</section>
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<section id="dashboard-secondary">
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<section id="dashboard-secondary" v-if="isSecondaryDashboardVisible">
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<log-list v-if="isLogsVisible" />
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<village-editor v-if="isVillageEditorVisible" />
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</section>
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</main>
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</template>
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@ -22,8 +23,10 @@ import VillageStateList from './VillageStateList';
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import LogList from './LogList';
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import { mapState } from 'vuex';
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import { Mutations } from './Store';
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import VillageEditor from './VillageEditor';
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export default {
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components: {
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'village-editor': VillageEditor,
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'hdr': Header,
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'task-list': TaskList,
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'quick-actions': QuickActions,
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@ -35,9 +38,15 @@ export default {
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shared: this.$root.$data,
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};
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},
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computed: mapState({
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isLogsVisible: state => state.views.logs,
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}),
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computed: {
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...mapState({
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isLogsVisible: state => state.views.logs,
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isVillageEditorVisible: state => state.views.villageEditor,
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}),
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isSecondaryDashboardVisible() {
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return this.isLogsVisible || this.isVillageEditorVisible;
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},
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},
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methods: {
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toggleLogs() {
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this.$store.commit(Mutations.toggleLogs);
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@ -1,21 +1,45 @@
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import Vuex from 'vuex';
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import { StorageLogRecord } from '../Logger';
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import { LogStorage } from '../Storage/LogStorage';
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import { VillageStateRepository } from '../VillageState';
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import { VillageSettings, VillageSettingsDefaults } from '../Core/Village';
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import { getNumber, notify } from '../utils';
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import { VillageStorage } from '../Storage/VillageStorage';
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export enum Mutations {
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showLogs = 'showLogs',
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hideLogs = 'hideLogs',
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toggleLogs = 'toggleLogs',
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updateLogs = 'updateLogs',
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ToggleVillageEditor = 'toggle_village_editor',
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SetVillageSettings = 'set_village_settings',
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UpdateVillageSendResourceThreshold = 'UpdateVillageSendResourceThreshold',
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UpdateVillageSendResourceTimeout = 'UpdateVillageSendResourceTimeout',
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}
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export function createStore() {
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export enum Actions {
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OpenVillageEditor = 'open_village_editor',
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SaveVillageSettings = 'save_village_settings',
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}
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export function createStore(villageStateRepository: VillageStateRepository) {
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const store = new Vuex.Store({
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state: {
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views: {
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villageEditor: false,
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logs: false,
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},
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logs: [],
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villageSettings: {
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villageId: 0,
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villageName: '',
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sendResourcesThreshold: 0,
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sendResourcesTimeout: 0,
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},
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},
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getters: {
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reverseLogs: state => {
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return state.logs.slice().reverse();
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},
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},
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mutations: {
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[Mutations.showLogs](state) {
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@ -30,10 +54,43 @@ export function createStore() {
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[Mutations.updateLogs](state, { logs }) {
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state.logs = logs;
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},
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[Mutations.ToggleVillageEditor](state, visible?: any) {
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state.views.villageEditor = visible === undefined ? !state.views.villageEditor : !!visible;
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},
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[Mutations.SetVillageSettings](state, settings) {
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state.villageSettings = settings;
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},
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[Mutations.UpdateVillageSendResourceThreshold](state, value) {
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state.villageSettings.sendResourcesThreshold = getNumber(value);
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},
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[Mutations.UpdateVillageSendResourceTimeout](state, value) {
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state.villageSettings.sendResourcesTimeout = getNumber(value);
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},
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},
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getters: {
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reverseLogs: state => {
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return state.logs.slice().reverse();
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actions: {
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[Actions.OpenVillageEditor]({ commit }, { villageId }) {
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const state = villageStateRepository.getVillageState(villageId);
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const settings = state.settings;
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commit(Mutations.SetVillageSettings, {
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villageId: state.id,
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villageName: state.village.name,
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sendResourcesThreshold: settings.sendResourcesThreshold,
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sendResourcesTimeout: settings.sendResourcesTimeout,
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});
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commit(Mutations.ToggleVillageEditor, true);
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},
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[Actions.SaveVillageSettings]({ state }) {
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const villageId = state.villageSettings.villageId;
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const villageName = state.villageSettings.villageName;
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const newSettings: VillageSettings = {
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sendResourcesThreshold:
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state.villageSettings.sendResourcesThreshold || VillageSettingsDefaults.sendResourcesThreshold,
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sendResourcesTimeout:
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state.villageSettings.sendResourcesTimeout || VillageSettingsDefaults.sendResourcesTimeout,
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};
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const storage = new VillageStorage(villageId);
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storage.storeSettings(newSettings);
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notify(`Настройки для ${villageName} сохранены`);
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},
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},
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});
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91
src/DashboardView/VillageEditor.vue
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91
src/DashboardView/VillageEditor.vue
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@ -0,0 +1,91 @@
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<template>
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<section class="village-editor">
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<p class="summary">
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Village Editor: {{ villageName }},
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<a href="#" v-on:click.prevent="close">close</a>
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</p>
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<form class="form" action="" v-on:submit.prevent="save">
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<div class="form-input">
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<label class="label" title="Порог отправки (сумма)">Порог отправки (сумма)</label>
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<input class="input" type="text" v-model="sendResourcesThreshold" />
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</div>
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<div class="form-input">
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<label class="label" title="Таймаут отправки (мин)">Таймаут отправки (мин)</label>
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<input class="input" type="text" v-model="sendResourcesTimeout" />
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</div>
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<div class="form-actions">
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<button class="btn">Сохранить</button>
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</div>
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</form>
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</section>
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</template>
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<script>
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import { Actions, Mutations } from './Store';
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import { mapState } from 'vuex';
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export default {
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computed: {
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...mapState({
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villageName: state => state.villageSettings.villageName,
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}),
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sendResourcesThreshold: {
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get() {
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return this.$store.state.villageSettings.sendResourcesThreshold;
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},
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set(value) {
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this.$store.commit(Mutations.UpdateVillageSendResourceThreshold, value);
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},
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},
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sendResourcesTimeout: {
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get() {
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return this.$store.state.villageSettings.sendResourcesTimeout;
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},
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set(value) {
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this.$store.commit(Mutations.UpdateVillageSendResourceTimeout, value);
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},
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},
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},
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methods: {
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close() {
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this.$store.commit(Mutations.ToggleVillageEditor, false);
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},
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save() {
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this.$store.dispatch(Actions.SaveVillageSettings);
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},
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},
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};
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</script>
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<style scoped lang="scss">
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@import 'style';
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.village-editor {
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background-color: white;
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}
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.summary {
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@include with-padding;
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}
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.form {
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padding-bottom: 10px;
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padding-left: 10px;
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padding-right: 10px;
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}
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.form-input {
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margin-bottom: 5px;
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}
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.label {
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display: inline-block;
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width: 200px;
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text-align: right;
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}
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.input {
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margin-left: 5px;
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}
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.form-actions {
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margin-top: 10px;
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}
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.btn {
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border: 1px solid #555;
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padding: 2px 4px;
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}
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</style>
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@ -14,8 +14,9 @@
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<tbody>
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<template v-for="villageState in shared.villageStates">
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<tr class="normal-line top-line">
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<td :class="{ active: villageState.village.active }" :title="villageState.id">
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<td :class="{ active: villageState.village.active }" :title="villageHint(villageState)">
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{{ villageState.village.name }}
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(<a href="#" v-on:click.prevent="openEditor(villageState.id)">ред</a>)
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</td>
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<td class="right">
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<filling
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@ -199,6 +200,7 @@ import ResourceBalance from './ResourceBalance';
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import VillageResource from './VillageResource';
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import { COLLECTION_POINT_ID, HORSE_STABLE_ID, MARKET_ID, QUARTERS_ID } from '../Core/Buildings';
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import { path } from '../Helpers/Path';
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import { Actions } from './Store';
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function secondsToTime(value) {
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if (value === 0) {
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@ -221,6 +223,13 @@ export default {
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};
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},
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methods: {
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villageHint(villageState) {
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const id = villageState.id;
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const name = villageState.village.name;
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const timeout = villageState.settings.sendResourcesTimeout;
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const threshold = villageState.settings.sendResourcesThreshold;
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return `${name}, ${id}, отправка ${timeout} мин, порог ${threshold}`;
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},
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path(name, args) {
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return path(name, args);
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},
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@ -274,6 +283,9 @@ export default {
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dropResourceTransferTasks(fromVillageId, toVillageId) {
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this.shared.dropResourceTransferTasks(fromVillageId, toVillageId);
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},
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openEditor(villageId) {
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this.$store.dispatch(Actions.OpenVillageEditor, { villageId });
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},
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},
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};
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</script>
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@ -3,12 +3,14 @@ import { BuildingQueueInfo } from '../Game';
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import { Resources, ResourcesInterface } from '../Core/Resources';
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import { ResourceStorage } from '../Core/ResourceStorage';
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import { IncomingMerchant } from '../Core/Market';
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import { VillageSettings, VillageSettingsDefaults } from '../Core/Village';
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const RESOURCES_KEY = 'res';
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const CAPACITY_KEY = 'cap';
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const PERFORMANCE_KEY = 'perf';
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const BUILDING_QUEUE_KEY = 'bq';
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const INCOMING_MERCHANTS_KEY = 'im';
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const SETTINGS_KEY = 'settings';
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const ResourceOptions = {
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factory: () => new Resources(0, 0, 0, 0),
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@ -74,4 +76,14 @@ export class VillageStorage {
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return new IncomingMerchant(Resources.fromObject(norm), Number(norm.ts || 0));
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});
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}
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getSettings(): VillageSettings {
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return this.storage.getTyped<VillageSettings>(SETTINGS_KEY, {
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factory: () => Object.assign({}, VillageSettingsDefaults),
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});
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}
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storeSettings(settings: VillageSettings) {
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this.storage.set(SETTINGS_KEY, settings);
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}
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}
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@ -1,4 +1,4 @@
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import { Village } from './Core/Village';
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import { Village, VillageSettings } from './Core/Village';
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import { Scheduler } from './Scheduler';
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import { Resources } from './Core/Resources';
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import { VillageStorage } from './Storage/VillageStorage';
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@ -55,6 +55,7 @@ interface VillageOwnState {
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totalRequired: RequiredResources;
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incomingResources: Resources;
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buildRemainingSeconds: number;
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settings: VillageSettings;
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}
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interface VillageOwnStateDictionary {
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@ -124,6 +125,7 @@ function createVillageOwnState(village: Village, scheduler: Scheduler): VillageO
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totalRequired: calcResourceBalance(totalRequiredResources, resources, performance),
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buildRemainingSeconds: buildQueueInfo.seconds,
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incomingResources: calcIncomingResources(storage),
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settings: storage.getSettings(),
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};
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}
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