Move Resources to Core module
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@ -1,8 +1,6 @@
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import { GrabError } from '../Errors';
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import { elClassId, getNumber, split, trimPrefix, uniqId } from '../utils';
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import { Resources } from '../Game';
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import { grabActiveVillageId } from './VillageBlock';
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import { TrainTroopTask } from '../Task/TrainTroopTask';
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import { elClassId, getNumber, trimPrefix, uniqId } from '../utils';
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import { Resources } from '../Core/Resources';
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export function clickBuildButton(typeId: number) {
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const section = jQuery(`#contract_building${typeId}`);
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@ -6,7 +6,7 @@ import { grabActiveVillageId } from './VillageBlock';
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import { ConsoleLogger } from '../Logger';
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import { createBuildButton, createTrainTroopButtons, createUpgradeButton } from './BuildingPage';
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import { BuildBuildingTask } from '../Task/BuildBuildingTask';
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import { Resources } from '../Game';
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import { Resources } from '../Core/Resources';
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const QUARTERS_ID = 19;
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const HORSE_STABLE_ID = 20;
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@ -1,6 +1,7 @@
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import { ActionError, GrabError } from '../Errors';
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import { HeroAllResources, HeroAttributes, HeroResourceType, ResourceMapping, ResourceType } from '../Game';
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import { GrabError } from '../Errors';
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import { HeroAllResources, HeroAttributes, HeroResourceType } from '../Game';
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import { getNumber } from '../utils';
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import { ResourceMapping, ResourceType } from '../Core/ResourceType';
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export function grabHeroAttributes(): HeroAttributes {
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const healthElement = jQuery('#attributes .attribute.health .powervalue .value');
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@ -1,6 +1,8 @@
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import { Resources, ResourceStorage, ResourceType } from '../Game';
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import { ResourceStorage } from '../Game';
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import { GrabError } from '../Errors';
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import { getNumber } from '../utils';
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import { Resources } from '../Core/Resources';
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import { ResourceType } from '../Core/ResourceType';
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export function grabResources(): Resources {
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const lumber = grabResource(ResourceType.Lumber);
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@ -1,5 +1,6 @@
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import { elClassId, getNumber } from '../utils';
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import { numberToResourceType, ResourceDeposit } from '../Game';
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import { ResourceDeposit } from '../Game';
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import { numberToResourceType } from '../Core/ResourceType';
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interface Slot {
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el: HTMLElement;
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@ -1,6 +1,7 @@
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import { BuildingQueueInfo, Coordinates, Resources, Village, VillageList } from '../Game';
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import { BuildingQueueInfo, Coordinates, Village, VillageList } from '../Game';
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import { GrabError } from '../Errors';
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import { getNumber, parseLocation } from '../utils';
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import { Resources } from '../Core/Resources';
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function getVillageListItems() {
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const $elements = jQuery('#sidebarBoxVillagelist ul li a');
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