Fix training units
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@ -7,3 +7,4 @@ export const QUARTERS_ID = 19;
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export const HORSE_STABLE_ID = 20;
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export const HORSE_STABLE_ID = 20;
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export const GUILD_HALL_ID = 24;
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export const GUILD_HALL_ID = 24;
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export const EMBASSY_ID = 25;
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export const EMBASSY_ID = 25;
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export const PALACE_ID = 26;
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@ -9,7 +9,7 @@ import { BuildBuildingTask } from '../Task/BuildBuildingTask';
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import { Resources } from '../Core/Resources';
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import { Resources } from '../Core/Resources';
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import { Coordinates } from '../Core/Village';
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import { Coordinates } from '../Core/Village';
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import { SendResourcesTask } from '../Task/SendResourcesTask';
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import { SendResourcesTask } from '../Task/SendResourcesTask';
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import { EMBASSY_ID, HORSE_STABLE_ID, QUARTERS_ID } from '../Core/Buildings';
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import { EMBASSY_ID, HORSE_STABLE_ID, PALACE_ID, QUARTERS_ID } from '../Core/Buildings';
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import { BuildingPageAttributes, isForgePage, isGuildHallPage, isMarketSendResourcesPage } from './PageDetectors';
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import { BuildingPageAttributes, isForgePage, isGuildHallPage, isMarketSendResourcesPage } from './PageDetectors';
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import { createTrainTroopButtons } from './BuildingPage/TrooperPage';
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import { createTrainTroopButtons } from './BuildingPage/TrooperPage';
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import { createSendResourcesButton } from './BuildingPage/MarketPage';
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import { createSendResourcesButton } from './BuildingPage/MarketPage';
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@ -51,6 +51,10 @@ export class BuildingPageController {
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createTrainTroopButtons((troopId, res, count) => this.onScheduleTrainTroopers(troopId, res, count));
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createTrainTroopButtons((troopId, res, count) => this.onScheduleTrainTroopers(troopId, res, count));
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}
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}
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if (buildTypeId === PALACE_ID && sheetId === 1) {
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createTrainTroopButtons((troopId, res, count) => this.onScheduleTrainTroopers(troopId, res, count));
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}
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if (isMarketSendResourcesPage()) {
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if (isMarketSendResourcesPage()) {
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createSendResourcesButton((res, crd, scale) => this.onSendResources(res, crd, scale));
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createSendResourcesButton((res, crd, scale) => this.onSendResources(res, crd, scale));
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}
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}
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