Add component to view resource line
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@ -8,15 +8,16 @@
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<th class="right">Глина</th>
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<th class="right">Глина</th>
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<th class="right">Железо</th>
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<th class="right">Железо</th>
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<th class="right">Зерно</th>
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<th class="right">Зерно</th>
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<th class="right">Время</th>
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<th class="right" title="Время до окончания добычи необходимых ресурсов">Рес.</th>
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<th class="right" title="Время до окончания выполнения текущей задачи">Очередь</th>
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</tr>
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</tr>
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</thead>
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</thead>
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<tbody>
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<tbody>
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<template v-for="villageState in shared.villageStates">
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<template v-for="villageState in shared.villageStates">
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<tr class="normal-line top-line">
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<tr class="normal-line top-line">
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<td :class="{ active: villageState.village.active }" :title="villageHint(villageState)">
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<td class="right" :class="{ active: villageState.village.active }" :title="villageHint(villageState)">
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{{ villageState.village.name }}
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{{ villageState.village.name }}
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(<a href="#" v-on:click.prevent="openEditor(villageState.id)">ред</a>)
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[<a href="#" v-on:click.prevent="openEditor(villageState.id)">ред</a>]:
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</td>
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</td>
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<td class="right">
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<td class="right">
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<filling
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<filling
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@ -47,6 +48,7 @@
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></filling>
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></filling>
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</td>
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</td>
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<td class="right" v-text="storageTime(villageState)"></td>
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<td class="right" v-text="storageTime(villageState)"></td>
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<td></td>
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</tr>
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</tr>
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<tr class="performance-line">
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<tr class="performance-line">
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@ -64,6 +66,7 @@
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<resource :value="villageState.performance.crop"></resource>
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<resource :value="villageState.performance.crop"></resource>
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</td>
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</td>
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<td></td>
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<td></td>
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<td></td>
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</tr>
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</tr>
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<tr class="required-line">
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<tr class="required-line">
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@ -100,112 +103,57 @@
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:sign="false"
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:sign="false"
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></resource>
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></resource>
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</td>
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</td>
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<td class="right" v-text="renderTimeInSeconds(villageState.buildRemainingSeconds)"></td>
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<td></td>
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</tr>
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<tr class="required-line">
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<td class="right">Баланс задачи:</td>
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<td class="right">
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<resource :value="villageState.required.balance.lumber"></resource>
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</td>
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<td class="right">
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<resource :value="villageState.required.balance.clay"></resource>
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</td>
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<td class="right">
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<resource :value="villageState.required.balance.iron"></resource>
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</td>
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<td class="right">
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<resource :value="villageState.required.balance.crop"></resource>
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</td>
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<td class="right" v-text="renderGatheringTime(villageState.required.time)"></td>
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</tr>
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<tr v-for="queueState of villageState.queues" v-if="queueState.active" class="required-line">
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<td class="right">{{ queueTitle(queueState.queue) }}:</td>
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<td class="right">
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<resource :value="queueState.firstTask.balance.lumber"></resource>
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</td>
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<td class="right">
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<resource :value="queueState.firstTask.balance.clay"></resource>
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</td>
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<td class="right">
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<resource :value="queueState.firstTask.balance.iron"></resource>
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</td>
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<td class="right">
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<resource :value="queueState.firstTask.balance.crop"></resource>
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</td>
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<td class="right" v-text="renderGatheringTime(queueState.firstTask.time)"></td>
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</tr>
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<tr class="required-line">
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<td class="right">Баланс фронтира:</td>
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<td class="right">
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<resource :value="villageState.frontierRequired.balance.lumber"></resource>
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</td>
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<td class="right">
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<resource :value="villageState.frontierRequired.balance.clay"></resource>
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</td>
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<td class="right">
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<resource :value="villageState.frontierRequired.balance.iron"></resource>
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</td>
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<td class="right">
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<resource :value="villageState.frontierRequired.balance.crop"></resource>
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</td>
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<td class="right" v-text="renderGatheringTime(villageState.frontierRequired.time)"></td>
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</tr>
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<tr class="required-line">
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<td class="right">Баланс очереди:</td>
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<td class="right">
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<resource :value="villageState.totalRequired.balance.lumber"></resource>
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</td>
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<td class="right">
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<resource :value="villageState.totalRequired.balance.clay"></resource>
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</td>
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<td class="right">
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<resource :value="villageState.totalRequired.balance.iron"></resource>
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</td>
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<td class="right">
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<resource :value="villageState.totalRequired.balance.crop"></resource>
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</td>
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<td class="right" v-text="renderGatheringTime(villageState.totalRequired.time)"></td>
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</tr>
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<tr class="commitments-line" v-if="!villageState.commitments.empty()">
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<td class="right">Обязательства:</td>
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<td class="right">
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<resource :value="villageState.commitments.lumber" :hide-zero="true"></resource>
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</td>
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<td class="right">
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<resource :value="villageState.commitments.clay" :hide-zero="true"></resource>
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</td>
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<td class="right">
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<resource :value="villageState.commitments.iron" :hide-zero="true"></resource>
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</td>
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<td class="right">
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<resource :value="villageState.commitments.crop" :hide-zero="true"></resource>
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</td>
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<td></td>
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</tr>
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<tr class="incoming-line" v-if="!villageState.incomingResources.empty()">
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<td class="right">Торговцы:</td>
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<td class="right">
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<resource :value="villageState.incomingResources.lumber" :hide-zero="true"></resource>
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</td>
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<td class="right">
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<resource :value="villageState.incomingResources.clay" :hide-zero="true"></resource>
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</td>
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<td class="right">
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<resource :value="villageState.incomingResources.iron" :hide-zero="true"></resource>
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</td>
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<td class="right">
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<resource :value="villageState.incomingResources.crop" :hide-zero="true"></resource>
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</td>
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<td></td>
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<td></td>
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</tr>
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</tr>
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<resource-line
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:title="'Баланс задачи:'"
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:resources="villageState.required.balance"
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:time1="renderGatheringTime(villageState.required.time)"
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/>
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<resource-line
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v-for="queueState of villageState.queues"
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v-bind:key="villageState.id + queueState.queue"
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v-if="queueState.isActive"
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:title="queueTitle(queueState.queue) + ' (' + queueState.taskCount + '):'"
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:hint="'Задач в очереди: ' + queueState.taskCount"
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:resources="queueState.firstTask.balance"
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:time1="renderGatheringTime(queueState.firstTask.time)"
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:time2="renderTimeInSeconds(queueState.currentTaskFinishSeconds)"
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/>
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<resource-line
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:title="'Баланс фронтира:'"
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:hint="'Баланс первых задач во всех производственных очередях'"
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:resources="villageState.frontierRequired.balance"
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:time1="renderGatheringTime(villageState.frontierRequired.time)"
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/>
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<resource-line
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:title="'Баланс очереди:'"
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:hint="'Баланс всех задач деревни в очереди'"
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:resources="villageState.totalRequired.balance"
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:time1="renderGatheringTime(villageState.totalRequired.time)"
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/>
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<resource-line
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:title="'Обязательства:'"
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:resources="villageState.commitments"
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:hide-zero="true"
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v-if="!villageState.commitments.empty()"
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/>
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<resource-line
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:title="'Торговцы:'"
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:resources="villageState.incomingResources"
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:hide-zero="true"
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v-if="!villageState.incomingResources.empty()"
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/>
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<tr class="normal-line">
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<tr class="normal-line">
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<td></td>
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<td class="right" colspan="7">
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<td class="right" colspan="5">
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<a
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<a
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v-for="s in shared.villageStates"
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v-for="s in shared.villageStates"
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v-if="s.id !== villageState.id"
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v-if="s.id !== villageState.id"
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@ -230,8 +178,7 @@
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</tr>
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</tr>
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<tr class="normal-line">
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<tr class="normal-line">
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<td></td>
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<td class="right" colspan="7" v-text="villageStatus(villageState)"></td>
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<td class="right" colspan="5" v-text="villageStatus(villageState)"></td>
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</tr>
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</tr>
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</template>
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</template>
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</tbody>
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</tbody>
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@ -246,6 +193,7 @@ import { COLLECTION_POINT_ID, HORSE_STABLE_ID, MARKET_ID, QUARTERS_ID } from '..
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import { path } from '../Helpers/Path';
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import { path } from '../Helpers/Path';
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import { Actions } from './Store';
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import { Actions } from './Store';
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import { translateProductionQueue } from '../Core/ProductionQueue';
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import { translateProductionQueue } from '../Core/ProductionQueue';
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import VillageStateResourceLine from './VillageStateResourceLine';
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function secondsToTime(value) {
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function secondsToTime(value) {
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if (value === 0) {
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if (value === 0) {
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@ -259,8 +207,9 @@ function secondsToTime(value) {
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export default {
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export default {
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components: {
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components: {
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resource: ResourceBalance,
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'resource': ResourceBalance,
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filling: VillageResource,
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'filling': VillageResource,
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'resource-line': VillageStateResourceLine,
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},
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},
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data() {
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data() {
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return {
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return {
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95
src/DashboardView/VillageStateResourceLine.vue
Normal file
95
src/DashboardView/VillageStateResourceLine.vue
Normal file
@ -0,0 +1,95 @@
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<template>
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<tr class="resource-line">
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<td class="title" v-text="title" :title="hint"></td>
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<td class="lumber">
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<resource :value="resources.lumber" :hide-zero="hideZero" />
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</td>
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<td class="clay">
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<resource :value="resources.clay" :hide-zero="hideZero" />
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</td>
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<td class="iron">
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<resource :value="resources.iron" :hide-zero="hideZero" />
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</td>
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<td class="crop">
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<resource :value="resources.crop" :hide-zero="hideZero" />
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</td>
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<td class="time1" v-text="time1"></td>
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<td class="time2" v-text="time2"></td>
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</tr>
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</template>
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<script>
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import ResourceBalance from './ResourceBalance';
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export default {
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components: {
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resource: ResourceBalance,
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},
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props: {
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title: {
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type: String,
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},
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hint: {
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type: String,
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default: '',
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},
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resources: {
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type: Object,
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},
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time1: {
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type: String,
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default: '',
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},
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time2: {
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type: String,
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default: '',
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},
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hideZero: {
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type: Boolean,
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default: false,
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},
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},
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};
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</script>
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<style scoped lang="scss">
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%right {
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text-align: right;
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}
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%small-cell {
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padding: 0 4px 4px;
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font-size: 90%;
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}
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.resource-line:hover {
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background-color: #b0e787;
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}
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.title {
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@extend %right;
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@extend %small-cell;
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white-space: nowrap;
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}
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.lumber {
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@extend %right;
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@extend %small-cell;
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}
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.clay {
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@extend %right;
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@extend %small-cell;
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}
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.iron {
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@extend %right;
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@extend %small-cell;
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}
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.crop {
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@extend %right;
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@extend %small-cell;
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}
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.time1 {
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@extend %right;
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@extend %small-cell;
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}
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.time2 {
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@extend %right;
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@extend %small-cell;
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}
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</style>
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@ -7,6 +7,7 @@ import { VillageRepositoryInterface } from './VillageRepository';
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import { VillageNotFound } from './Errors';
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import { VillageNotFound } from './Errors';
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import { ProductionQueue, ProductionQueueTypes } from './Core/ProductionQueue';
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import { ProductionQueue, ProductionQueueTypes } from './Core/ProductionQueue';
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import { Task } from './Queue/TaskProvider';
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import { Task } from './Queue/TaskProvider';
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import { timestamp } from './utils';
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interface VillageStorageState {
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interface VillageStorageState {
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resources: Resources;
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resources: Resources;
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@ -37,10 +38,12 @@ interface ResourceLineState {
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interface VillageProductionQueueState {
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interface VillageProductionQueueState {
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queue: ProductionQueue;
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queue: ProductionQueue;
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active: boolean;
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isActive: boolean;
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ts: number;
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currentTaskFinishTimestamp: number;
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currentTaskFinishSeconds: number;
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firstTask: ResourceLineState;
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firstTask: ResourceLineState;
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allTasks: ResourceLineState;
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allTasks: ResourceLineState;
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taskCount: number;
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}
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}
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interface VillageOwnState {
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interface VillageOwnState {
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@ -140,13 +143,16 @@ function createProductionQueueState(
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const firstTaskResources = tasks.slice(0, 1).reduce(taskResourceReducer, Resources.zero());
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const firstTaskResources = tasks.slice(0, 1).reduce(taskResourceReducer, Resources.zero());
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const allTaskResources = tasks.reduce(taskResourceReducer, Resources.zero());
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const allTaskResources = tasks.reduce(taskResourceReducer, Resources.zero());
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const taskEndingTimestamp = storage.getQueueTaskEnding(queue);
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return {
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return {
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queue,
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queue,
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active: tasks.length !== 0,
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isActive: tasks.length !== 0 || taskEndingTimestamp !== 0,
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ts: storage.getQueueTaskEnding(queue),
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currentTaskFinishTimestamp: taskEndingTimestamp,
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currentTaskFinishSeconds: taskEndingTimestamp ? taskEndingTimestamp - timestamp() : 0,
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firstTask: calcResourceBalance(firstTaskResources, resources, performance),
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firstTask: calcResourceBalance(firstTaskResources, resources, performance),
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allTasks: calcResourceBalance(allTaskResources, resources, performance),
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allTasks: calcResourceBalance(allTaskResources, resources, performance),
|
||||||
|
taskCount: tasks.length,
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user