Optimize scheduler timers
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		| @@ -1,36 +0,0 @@ | ||||
| import { ActionController, registerAction } from './ActionController'; | ||||
| import { Args } from '../Common'; | ||||
| import { Task } from '../Storage/TaskQueue'; | ||||
| import { getNumber } from '../utils'; | ||||
| import { ActionError } from '../Errors'; | ||||
|  | ||||
| const LUMBER = 1; | ||||
| const CLAY = 2; | ||||
| const IRON = 3; | ||||
| const CROP = 4; | ||||
|  | ||||
| @registerAction | ||||
| export class GrabVillageResourcesAction extends ActionController { | ||||
|     async run(args: Args, task: Task): Promise<any> { | ||||
|         const lumber = this.grabResource(task, LUMBER); | ||||
|         const clay = this.grabResource(task, CLAY); | ||||
|         const iron = this.grabResource(task, IRON); | ||||
|         const crop = this.grabResource(task, CROP); | ||||
|  | ||||
|         this.state.set('resources', { [LUMBER]: lumber, [CLAY]: clay, [IRON]: iron, [CROP]: crop }); | ||||
|     } | ||||
|  | ||||
|     private grabResource(task: Task, type: number): number { | ||||
|         const stockBarElement = jQuery('#stockBar'); | ||||
|         if (stockBarElement.length !== 1) { | ||||
|             throw new ActionError(task.id, 'Stock Bar not found'); | ||||
|         } | ||||
|  | ||||
|         const resElement = stockBarElement.find(`#l${type}`); | ||||
|         if (resElement.length !== 1) { | ||||
|             throw new ActionError(task.id, `Resource #${type} not found`); | ||||
|         } | ||||
|  | ||||
|         return getNumber(resElement.text().replace(/[^0-9]/g, '')); | ||||
|     } | ||||
| } | ||||
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