Refactoring

This commit is contained in:
2020-04-12 16:58:08 +03:00
parent ed66b0a308
commit abde52449f
3 changed files with 27 additions and 25 deletions

View File

@ -11,17 +11,12 @@ export class BalanceHeroResourcesAction extends ActionController {
const resources = grabResources().asList();
const currentType = grabCurrentHeroResource();
console.log('RESOURCES', resources);
console.log('CURRENT TYPE', currentType);
const sorted = resources.sort((x, y) => x.value - y.value);
const min = sorted[0];
const max = sorted[sorted.length - 1];
const delta = max.value - min.value;
const eps = max.value / 10;
console.log('MIN', min, 'MAX', max, 'DELTA', delta, 'EPS', eps);
const resType = delta > eps ? min.type : HeroAllResources;
if (resType !== currentType) {
changeHeroResource(resType);

View File

@ -18,9 +18,6 @@ export class GoToHeroVillageAction extends ActionController {
const villages = grabVillageList();
const heroVillage = grabHeroVillage();
console.log('VILLAGES', villages);
console.log('HERO VILLAGE', heroVillage);
for (let village of villages) {
if (village.name === heroVillage) {
return village.id;