Change resource contracts update timer

This commit is contained in:
Anton Vakhrushev 2020-04-20 10:20:06 +03:00
parent 9546c1dae0
commit bcaf0bd564

View File

@ -27,12 +27,12 @@ export class Scheduler {
// this.taskQueue.push(BalanceHeroResourcesTask.name, {}, timestamp()); // this.taskQueue.push(BalanceHeroResourcesTask.name, {}, timestamp());
this.createUniqTaskTimer(2 * 60, GrabVillageState.name); this.createUniqTaskTimer(2 * 60, GrabVillageState.name);
this.createUniqTaskTimer(10 * 60, UpdateResourceContracts.name); this.createUniqTaskTimer(20 * 60, UpdateResourceContracts.name);
this.createUniqTaskTimer(20 * 60, BalanceHeroResourcesTask.name); this.createUniqTaskTimer(20 * 60, BalanceHeroResourcesTask.name);
this.createUniqTaskTimer(60 * 60, SendOnAdventureTask.name); this.createUniqTaskTimer(60 * 60, SendOnAdventureTask.name);
} }
public createUniqTaskTimer(seconds: number, name: string, args: Args = {}) { private createUniqTaskTimer(seconds: number, name: string, args: Args = {}) {
const taskScheduler = () => { const taskScheduler = () => {
this.scheduleUniqTask(name, args, timestamp() + Math.min(seconds, 5 * 60)); this.scheduleUniqTask(name, args, timestamp() + Math.min(seconds, 5 * 60));
}; };