import { Grabber } from './Grabber'; import { grabActiveVillageId } from '../Page/VillageBlock'; import { getBuildingPageAttributes, isForgePage } from '../Page/PageDetectors'; import { ContractType } from '../Scheduler'; import { grabImprovementContracts } from '../Page/BuildingPage/ForgePage'; export class ForgeContractGrabber extends Grabber { grab(): void { if (!isForgePage()) { return; } const villageId = grabActiveVillageId(); const { buildId } = getBuildingPageAttributes(); const contracts = grabImprovementContracts(); for (let { resources, unitId } of contracts) { this.scheduler.updateResources(resources, { type: ContractType.ImproveTrooper, villageId, buildId, unitId, }); } } }