Add ability to check building queue

This commit is contained in:
Anton Vakhrushev 2020-04-02 10:57:21 +03:00
parent cd2bc8d7fb
commit 473e3572e3
7 changed files with 62 additions and 56 deletions

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@ -0,0 +1,21 @@
import ActionController from './ActionController';
import { Args } from '../Common';
import { Task } from '../Storage/TaskQueue';
import { TryLaterError } from '../Errors';
export default class CheckBuildingRemainingTimeAction extends ActionController {
static NAME = 'check_building_remaining_time';
async run(args: Args, task: Task): Promise<any> {
const timer = jQuery('.buildDuration .timer');
if (timer.length === 1) {
const remainingSeconds = Number(timer.attr('value'));
if (remainingSeconds > 0) {
throw new TryLaterError(
remainingSeconds + 1,
'Building queue is full'
);
}
}
}
}

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@ -2,9 +2,9 @@ import ActionController from './ActionController';
import { Args } from '../Common';
import { Task } from '../Storage/TaskQueue';
export default class GoToResourceFieldsAction extends ActionController {
static NAME = 'go_to_resource_fields';
export default class GoToPageAction extends ActionController {
static NAME = 'go_to_page';
async run(args: Args, task: Task): Promise<any> {
window.location.assign('/dorf1.php');
window.location.assign(args.path);
}
}

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@ -1,15 +0,0 @@
import ActionController from './ActionController';
import { Args } from '../Common';
import { Task } from '../Storage/TaskQueue';
export default class StoreRemainingBuildTimeAction extends ActionController {
static NAME = 'store_remaining_build_time';
async run(args: Args, task: Task): Promise<any> {
const timer = jQuery('.buildDuration .timer');
// if (timer.length === 1) {
// const remainingSeconds = +timer.val();
// }
return null;
}
}

1
src/GameState.ts Normal file
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@ -0,0 +1 @@
export default class GameState {}

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@ -1,4 +1,4 @@
import { markPage, sleepLong, sleepShort, timestamp } from './utils';
import { markPage, sleepShort, timestamp } from './utils';
import UpgradeBuildingTask from './Task/UpgradeBuildingTask';
import GoToBuildingAction from './Action/GoToBuildingAction';
import UpgradeBuildingAction from './Action/UpgradeBuildingAction';
@ -9,41 +9,38 @@ import { Args, Command } from './Common';
import TaskQueueRenderer from './TaskQueueRenderer';
import ActionController from './Action/ActionController';
import TaskController from './Task/TaskController';
enum SleepType {
Long,
Short,
}
import GoToPageAction from './Action/GoToPageAction';
import CheckBuildingRemainingTimeAction from './Action/CheckBuildingRemainingTimeAction';
export default class Scheduler {
private readonly version: string;
private taskQueue: TaskQueue;
private actionQueue: ActionQueue;
private sleepType: SleepType;
constructor(version: string) {
this.version = version;
this.taskQueue = new TaskQueue();
this.actionQueue = new ActionQueue();
this.sleepType = SleepType.Short;
}
async run() {
await sleepShort();
markPage('Executor', this.version);
setInterval(() => {
this.log('RENDER TASK QUEUE');
new TaskQueueRenderer().render(this.taskQueue.seeItems());
}, 1000);
setInterval(() => this.renderTaskQueue(), 5000);
while (true) {
await this.doLoopStep();
}
}
private renderTaskQueue() {
this.log('RENDER TASK QUEUE');
new TaskQueueRenderer().render(this.taskQueue.seeItems());
}
private async doLoopStep() {
await this.sleep();
await sleepShort();
const currentTs = timestamp();
const taskCommand = this.taskQueue.get(currentTs);
@ -68,33 +65,22 @@ export default class Scheduler {
}
}
private async processTaskCommand(task: Task) {
const taskController = this.createTaskControllerByName(task.cmd.name);
this.log('PROCESS TASK CONTROLLER', taskController, task);
if (taskController) {
taskController.run(task);
}
}
private async processActionCommand(cmd: Command, task: Task) {
const actionController = this.createActionControllerByName(cmd.name);
this.log('PROCESS ACTION CTR', actionController);
this.log('PROCESS ACTION CONTROLLER', cmd.name, actionController);
if (actionController) {
await this.runAction(actionController, cmd.args, task);
}
}
private async processTaskCommand(task: Task) {
const taskController = this.createTaskControllerByName(task.cmd.name);
this.log('PROCESS TASK CTR', taskController, task);
taskController?.run(task);
}
private async sleep() {
if (this.sleepType === SleepType.Long) {
await sleepLong();
} else {
await sleepShort();
}
this.sleepType = SleepType.Short;
}
private nextSleepLong() {
this.sleepType = SleepType.Long;
}
getTaskItems(): TaskList {
return this.taskQueue.seeItems();
}
@ -119,7 +105,7 @@ export default class Scheduler {
case UpgradeBuildingTask.NAME:
return new UpgradeBuildingTask(this);
}
this.log('UNKNOWN TASK', taskName);
this.logError('TASK NOT FOUND', taskName);
return undefined;
}
@ -128,7 +114,6 @@ export default class Scheduler {
if (actionItem === undefined) {
return undefined;
}
this.log('UNKNOWN ACTION', actionItem.name);
return actionItem;
}
@ -141,6 +126,13 @@ export default class Scheduler {
if (actonName === UpgradeBuildingAction.NAME) {
return new UpgradeBuildingAction(this);
}
if (actonName === GoToPageAction.NAME) {
return new GoToPageAction();
}
if (actonName === CheckBuildingRemainingTimeAction.NAME) {
return new CheckBuildingRemainingTimeAction();
}
this.logError('ACTION NOT FOUND', actonName);
return undefined;
}
@ -153,7 +145,6 @@ export default class Scheduler {
console.warn('TRY', task.id, 'AFTER', e.seconds);
this.actionQueue.clear();
this.taskQueue.postpone(task.id, timestamp() + e.seconds);
this.nextSleepLong();
}
}
}
@ -161,4 +152,8 @@ export default class Scheduler {
private log(...args) {
console.log('SCHEDULER:', ...args);
}
private logError(...args) {
console.error(...args);
}
}

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@ -4,6 +4,8 @@ import UpgradeBuildingAction from '../Action/UpgradeBuildingAction';
import { Command } from '../Common';
import { Task } from '../Storage/TaskQueue';
import TaskController from './TaskController';
import GoToPageAction from '../Action/GoToPageAction';
import CheckBuildingRemainingTimeAction from '../Action/CheckBuildingRemainingTimeAction';
export default class UpgradeBuildingTask extends TaskController {
static NAME = 'upgrade_building';
@ -18,6 +20,8 @@ export default class UpgradeBuildingTask extends TaskController {
console.log('RUN', UpgradeBuildingTask.NAME, 'with', task);
const args = { ...task.cmd.args, taskId: task.id };
this.scheduler.scheduleActions([
new Command(GoToPageAction.NAME, { ...args, path: '/dorf1.php' }),
new Command(CheckBuildingRemainingTimeAction.NAME, args),
new Command(GoToBuildingAction.NAME, args),
new Command(UpgradeBuildingAction.NAME, args),
]);

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@ -8,13 +8,13 @@ export function sleep(ms: number) {
export async function sleepShort() {
let ms = 3000 + Math.random() * 1000;
console.log('SLEEP SHORT', Math.round(ms));
console.log('SLEEP SHORT', Math.round(ms / 1000));
return await sleep(ms);
}
export async function sleepLong() {
let ms = 120_000 + Math.random() * 300_000;
console.log('SLEEP LONG', Math.round(ms));
console.log('SLEEP LONG', Math.round(ms / 1000));
return await sleep(ms);
}