Add troopers training

This commit is contained in:
2020-04-19 16:26:49 +03:00
parent 2bad0e1b5d
commit 500e266517
10 changed files with 189 additions and 116 deletions

View File

@ -1,89 +0,0 @@
import { elClassId, notify, split, uniqId } from '../utils';
import { UpgradeBuildingTask } from '../Task/UpgradeBuildingTask';
import { Scheduler } from '../Scheduler';
import { TrainTroopTask } from '../Task/TrainTroopTask';
import { grabActiveVillageId } from './VillageBlock';
import { ConsoleLogger, Logger } from '../Logger';
import { createBuildButton, createUpgradeButton, grabContractResources } from './BuildingPage';
import { BuildBuildingTask } from '../Task/BuildBuildingTask';
const QUARTERS_ID = 19;
export class BuildPage {
private scheduler: Scheduler;
private readonly buildId: number;
private readonly logger;
private readonly categoryId: number;
constructor(scheduler: Scheduler, buildId: number, categoryId: number) {
this.scheduler = scheduler;
this.buildId = buildId;
this.categoryId = categoryId;
this.logger = new ConsoleLogger(this.constructor.name);
}
run() {
const buildTypeId = elClassId(jQuery('#build').attr('class') || '', 'gid');
this.logger.log('BUILD PAGE DETECTED', 'ID', this.buildId, 'TYPE', buildTypeId);
createBuildButton(buildTypeId => this.onScheduleBuildBuilding(buildTypeId));
createUpgradeButton(() => this.onScheduleUpgradeBuilding());
if (buildTypeId === QUARTERS_ID) {
this.createTrainTroopButton();
}
}
private onScheduleBuildBuilding(buildTypeId: number) {
const buildId = this.buildId;
const categoryId = this.categoryId;
const villageId = grabActiveVillageId();
const resources = grabContractResources();
this.scheduler.scheduleTask(BuildBuildingTask.name, { villageId, buildId, categoryId, buildTypeId, resources });
notify(`Building ${buildId} scheduled`);
}
private onScheduleUpgradeBuilding() {
const buildId = this.buildId;
const villageId = grabActiveVillageId();
const resources = grabContractResources();
this.scheduler.scheduleTask(UpgradeBuildingTask.name, { villageId, buildId, resources });
notify(`Upgrading ${buildId} scheduled`);
}
private createTrainTroopButton() {
const troopBlocks = jQuery('#nonFavouriteTroops .action.troop:not(.empty) .innerTroopWrapper');
troopBlocks.each((idx, el) => {
const troopId = elClassId(jQuery(el).attr('class') || '', 'troop');
this.logger.log('TROOP', troopId);
if (troopId) {
const id = uniqId();
jQuery(el)
.find('.details')
.append(`<div style="padding: 8px 0"><a id="${id}" href="#">Обучить</a></div>`);
jQuery(`#${id}`).on('click', evt => {
evt.preventDefault();
this.onTrainTroopClick(this.buildId, troopId, el);
});
}
});
}
private onTrainTroopClick(buildId: number, troopId: number, el: HTMLElement) {
this.logger.log('TRAIN TROOPERS', 'TROOP ID', troopId, 'BUILDING ID', buildId);
const villageId = grabActiveVillageId();
const input = jQuery(el).find(`input[name="t${troopId}"]`);
const count = Number(input.val());
if (!isNaN(count) && count > 0) {
this.logger.log('PREPARE TO TRAIN', count, 'TROOPERS');
for (let n of split(count)) {
this.scheduler.scheduleTask(TrainTroopTask.name, {
villageId,
buildId,
troopId,
trainCount: n,
});
}
}
}
}

View File

@ -1,6 +1,8 @@
import { GrabError } from '../Errors';
import { getNumber, trimPrefix, uniqId } from '../utils';
import { elClassId, getNumber, split, trimPrefix, uniqId } from '../utils';
import { Resources } from '../Game';
import { grabActiveVillageId } from './VillageBlock';
import { TrainTroopTask } from '../Task/TrainTroopTask';
export function clickBuildButton(typeId: number) {
const section = jQuery(`#contract_building${typeId}`);
@ -52,16 +54,47 @@ export function createUpgradeButton(onClickHandler: () => void) {
});
}
function grabResourcesFromList($els) {
const getText = n =>
jQuery($els.get(n))
.find('.value')
.text();
const grab = n => getNumber(getText(n));
return new Resources(grab(0), grab(1), grab(2), grab(3));
}
export function grabContractResources(): Resources {
const $els = jQuery('#contract .resource');
if ($els.length === 0) {
throw new GrabError('No resource contract element');
}
const grab = n =>
getNumber(
jQuery($els.get(n))
.find('.value')
.text()
);
return new Resources(grab(0), grab(1), grab(2), grab(3));
return grabResourcesFromList($els);
}
export function createTrainTroopButtons(
onClickHandler: (troopId: number, resources: Resources, count: number) => void
) {
const troopBlocks = jQuery('.action.troop:not(.empty) .innerTroopWrapper');
if (troopBlocks.length === 0) {
throw new GrabError('No troop blocks');
}
troopBlocks.each((idx, el) => {
const $el = jQuery(el);
const troopId = elClassId($el.attr('class'), 'troop');
if (troopId === undefined) {
return;
}
const id = uniqId();
$el.find('.details').append(`<div style="padding: 8px 0"><a id="${id}" href="#">Обучить</a></div>`);
const resElement = $el.find('.resourceWrapper .resource');
const resources = grabResourcesFromList(resElement);
jQuery(`#${id}`).on('click', evt => {
evt.preventDefault();
const input = $el.find(`input[name="t${troopId}"]`);
const count = getNumber(input.val());
if (count > 0) {
onClickHandler(troopId, resources, count);
}
});
});
}

View File

@ -0,0 +1,87 @@
import { elClassId, notify, split, uniqId } from '../utils';
import { UpgradeBuildingTask } from '../Task/UpgradeBuildingTask';
import { Scheduler } from '../Scheduler';
import { TrainTroopTask } from '../Task/TrainTroopTask';
import { grabActiveVillageId } from './VillageBlock';
import { ConsoleLogger, Logger } from '../Logger';
import { createBuildButton, createTrainTroopButtons, createUpgradeButton, grabContractResources } from './BuildingPage';
import { BuildBuildingTask } from '../Task/BuildBuildingTask';
import { Resources } from '../Game';
const QUARTERS_ID = 19;
const HORSE_STABLE_ID = 20;
const EMBASSY_ID = 25;
export interface BuildingPageAttributes {
buildId: number;
buildTypeId: number;
categoryId: number;
tabId: number;
}
export class BuildingPageController {
private scheduler: Scheduler;
private readonly attributes: BuildingPageAttributes;
private readonly logger;
constructor(scheduler: Scheduler, attributes: BuildingPageAttributes) {
this.scheduler = scheduler;
this.attributes = attributes;
this.logger = new ConsoleLogger(this.constructor.name);
}
run() {
const buildTypeId = this.attributes.buildTypeId;
this.logger.log('BUILD PAGE DETECTED', 'ID', this.attributes.buildId, 'TYPE', buildTypeId);
createBuildButton(buildTypeId => this.onScheduleBuildBuilding(buildTypeId));
createUpgradeButton(() => this.onScheduleUpgradeBuilding());
if (buildTypeId === QUARTERS_ID) {
createTrainTroopButtons((troopId, res, count) => this.onScheduleTrainTroopers(troopId, res, count));
}
if (buildTypeId === HORSE_STABLE_ID) {
createTrainTroopButtons((troopId, res, count) => this.onScheduleTrainTroopers(troopId, res, count));
}
if (buildTypeId === EMBASSY_ID && this.attributes.tabId === 1) {
createTrainTroopButtons((troopId, res, count) => this.onScheduleTrainTroopers(troopId, res, count));
}
}
private onScheduleBuildBuilding(buildTypeId: number) {
const buildId = this.attributes.buildId;
const categoryId = this.attributes.categoryId;
const villageId = grabActiveVillageId();
const resources = grabContractResources();
this.scheduler.scheduleTask(BuildBuildingTask.name, { villageId, buildId, categoryId, buildTypeId, resources });
notify(`Building ${buildId} scheduled`);
}
private onScheduleUpgradeBuilding() {
const buildId = this.attributes.buildId;
const villageId = grabActiveVillageId();
const resources = grabContractResources();
this.scheduler.scheduleTask(UpgradeBuildingTask.name, { villageId, buildId, resources });
notify(`Upgrading ${buildId} scheduled`);
}
private onScheduleTrainTroopers(troopId: number, resources: Resources, count: number) {
const tabId = this.attributes.tabId;
for (let chunk of split(count)) {
const args = {
villageId: grabActiveVillageId(),
buildId: this.attributes.buildId,
buildTypeId: this.attributes.buildTypeId,
tabId,
troopId,
resources: resources.scale(chunk),
trainCount: chunk,
};
console.log('TRAIN TROOP', args);
this.scheduler.scheduleTask(TrainTroopTask.name, args);
}
notify(`Training ${count} troopers scheduled`);
}
}

View File

@ -9,7 +9,7 @@ interface Slot {
function slotElements(prefix: string): Array<Slot> {
const result: Array<Slot> = [];
jQuery('.level.colorLayer').each((idx, el) => {
const buildId = getNumber(elClassId(jQuery(el).attr('class') || '', prefix));
const buildId = getNumber(elClassId(jQuery(el).attr('class'), prefix));
result.push({ el, buildId });
});
return result;
@ -58,7 +58,7 @@ export function onResourceSlotCtrlClick(cb: (buildId: number) => void): void {
function slotToDepositMapper(slot: Slot): ResourceDeposit {
const el = slot.el;
const classes = jQuery(el).attr('class') || '';
const classes = jQuery(el).attr('class');
const buildId = getNumber(elClassId(classes, 'buildingSlot'));
const level = getNumber(elClassId(classes, 'level'));
const type = getNumber(elClassId(classes, 'gid'));